/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * * This file is dual-licensed. * In addition to the GPLv3 license mentioned above, this code is also * licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the * full text of the license. * */ #ifndef GOB_DATABASES_H #define GOB_DATABASES_H #include "common/str.h" #include "common/hashmap.h" #include "common/hash-str.h" #include "common/language.h" #include "gob/dbase.h" namespace Gob { class Databases { public: Databases(); ~Databases(); void setLanguage(Common::Language language); bool open(const Common::String &id, const Common::Path &file); bool close(const Common::String &id); bool getString(const Common::String &id, Common::String group, Common::String section, Common::String keyword, Common::String &result) const; private: typedef Common::HashMap DBMap; DBMap _databases; Common::String _language; int findField(const dBase &db, const Common::String &field, dBase::Type type) const; bool buildMap(const dBase &db, Common::StringMap &map) const; }; } // End of namespace Gob #endif // GOB_DATABASES_H