/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GLK_COMPREHEND_GRAPHICS_H #define GLK_COMPREHEND_GRAPHICS_H #include "common/scummsys.h" #include "graphics/managed_surface.h" namespace Glk { namespace Comprehend { #define G_RENDER_WIDTH 280 #define G_RENDER_HEIGHT 160 #define RGB(r, g, b) (uint32)(((r) << 24) | ((g) << 16) | ((b) << 8) | 0xff) #define G_COLOR_BLACK 0x000000ff #define G_COLOR_WHITE 0xffffffff #define G_COLOR_CYAN 0x3366ffff #define G_COLOR_YELLOW 0xffff00ff #define G_COLOR_RED 0xff0000ff #define G_COLOR_GRAY0 0x202020ff #define G_COLOR_GRAY1 0x404040ff #define G_COLOR_GRAY2 0x808080ff #define G_COLOR_GRAY3 0xc0c0c0ff #define G_COLOR_LIGHT_ORANGE 0xff9966ff #define G_COLOR_ORANGE 0xff9900ff #define G_COLOR_DARK_PURPLE 0x666699ff #define G_COLOR_DARK_BLUE 0x000099ff #define G_COLOR_DARK_RED 0xcc0033ff #define G_COLOR_DITHERED_PINK 0xff6699ff #define G_COLOR_DARK_GREEN1 0x009966ff #define G_COLOR_DARK_GREEN2 0x003300ff #define G_COLOR_AQUA 0x33ccccff #define G_COLOR_GREEN 0x33cc00ff #define G_COLOR_BROWN1 0x7a5200ff #define G_COLOR_BROWN2 0x663300ff enum Shape { SHAPE_PIXEL = 0, SHAPE_BOX = 1, SHAPE_CIRCLE_TINY = 2, SHAPE_CIRCLE_SMALL = 3, SHAPE_CIRCLE_MED = 4, SHAPE_CIRCLE_LARGE = 5, SHAPE_A = 6, SHAPE_SPRAY = 7 }; class Surface : public Graphics::ManagedSurface { private: static const uint32 PEN_COLORS[8]; static const uint32 DEFAULT_COLOR_TABLE[256]; static const uint32 COLOR_TABLE_1[256]; static const uint32 *COLOR_TABLES[2]; public: const uint32 *_colorTable; public: Surface() : _colorTable(DEFAULT_COLOR_TABLE) { reset(); } /** * Sets up the surface to the correct size and pixel format */ void reset(); void setColorTable(uint index); uint getPenColor(uint8 param) const; uint32 getFillColor(uint8 index); void drawLine(int16 x1, int16 y1, int16 x2, int16 y2, uint32 color); void drawBox(int16 x1, int16 y1, int16 x2, int16 y2, uint32 color); void drawFilledBox(int16 x1, int16 y1, int16 x2, int16 y2, uint32 color); void drawShape(int16 x, int16 y, Shape shapeType, uint32 fill_color); void drawPixel(int16 x, int16 y, uint32 color); uint32 getPixelColor(int16 x, int16 y) const; void clearScreen(uint32 color); void drawCircle(int16 x, int16 y, int16 diameter, uint32 color); void drawCirclePoint(int16 x, int16 y); }; class FloodFillSurface : public Surface { private: bool isPixelWhite(int16 x, int16 y) const; void floodFillRow(int16 x, int16 y, uint32 fillColor); public: void floodFill(int16 x, int16 y, uint32 fillColor); void dumpToScreen(); }; class DrawSurface : public FloodFillSurface { }; } // namespace Comprehend } // namespace Glk #endif