/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/config-manager.h" #include "common/system.h" #include "common/random.h" #include "efh/efh.h" namespace Efh { void EfhEngine::setDefaultNoteDuration() { // Original implementation is based on the int1C, which is triggered at 18.2065Hz. // Every 4 times, it sets a flag (thus, approx every 220ms) // The function was checking the keyboard in a loop, incrementing a counter and setting the last character read // The "_defaultNoteDuration" was then set to 7 times this counter // // No implementation required in ScummVM } void EfhEngine::decryptImpFile(bool techMapFl) { debugC(1, kDebugUtils, "decryptImpFile %s", techMapFl ? "True" : "False"); uint16 counter = 0; uint16 target; uint8 *curPtr; if (!techMapFl) { _imp2PtrArray[counter++] = curPtr = _imp2; target = 431; } else { _imp1PtrArray[counter++] = curPtr = _imp1; target = 99; } do { *curPtr = (*curPtr - 3) ^ 0xD7; if (*curPtr == 0x40) { curPtr += 3; if (!techMapFl) _imp2PtrArray[counter++] = curPtr; else _imp1PtrArray[counter++] = curPtr; } else ++curPtr; } while (*curPtr != 0x60 && counter <= target && !shouldQuitGame()); if (ConfMan.getBool("dump_scripts")) { // Dump the decompressed IMP file Common::DumpFile dump; if (!techMapFl) { dump.open("imp2_unc.dump"); dump.write(_imp2, curPtr - _imp2); } else { dump.open("imp1_unc.dump"); dump.write(_imp1, curPtr - _imp1); } dump.flush(); dump.close(); } } void EfhEngine::loadImageSet(int16 imageSetId, uint8 *buffer, uint8 **subFilesArray, uint8 *destBuffer) { debugC(1, kDebugUtils, "loadImageSet %d", imageSetId); Common::Path fileName(Common::String::format("imageset.%d", imageSetId)); rImageFile(fileName, buffer, subFilesArray, destBuffer); } uint32 EfhEngine::uncompressBuffer(uint8 *compressedBuf, uint8 *destBuf) { debugC(1, kDebugUtils, "uncompressBuffer"); if (compressedBuf == nullptr || destBuf == nullptr) error("uncompressBuffer - Invalid pointer used in parameter list"); uint8 *curPtrDest = destBuf; uint16 compSize = READ_LE_UINT16(compressedBuf) + 1; uint8 *curPtrCompressed = compressedBuf + 2; // Not in the original. This has been added for debug purposes (the original function doesn't return a value) uint32 decompSize = 0; for (;;) { uint8 next = *curPtrCompressed++; if (--compSize <= 0) break; if (next != 0xC3) { *curPtrDest++ = next; ++decompSize; continue; } next = *curPtrCompressed++; if (--compSize <= 0) break; if (next == 0) { *curPtrDest++ = 0xC3; ++decompSize; continue; } uint8 loopVal = next; next = *curPtrCompressed++; for (int i = 0; i < loopVal; ++i) { *curPtrDest++ = next; ++decompSize; } --compSize; if (compSize == 0) break; } curPtrDest[0] = curPtrDest[1] = 0; decompSize += 2; return decompSize; } int16 EfhEngine::getRandom(int16 maxVal) { debugC(1, kDebugUtils, "getRandom %d", maxVal); if (maxVal <= 0) return 0; return 1 + _rnd->getRandomNumber(maxVal - 1); } Common::KeyCode EfhEngine::getLastCharAfterAnimCount(int16 delay) { debugC(1, kDebugUtils, "getLastCharAfterAnimCount %d", delay); if (delay == 0) return Common::KEYCODE_INVALID; Common::KeyCode lastChar = Common::KEYCODE_INVALID; uint32 lastMs = _system->getMillis(); while (delay > 0 && lastChar == Common::KEYCODE_INVALID && !shouldQuitGame()) { _system->delayMillis(20); uint32 newMs = _system->getMillis(); if (newMs - lastMs >= 200) { lastMs = newMs; --delay; handleAnimations(); } lastChar = handleAndMapInput(false); } return lastChar; } Common::KeyCode EfhEngine::getInput(int16 delay) { debugC(1, kDebugUtils, "getInput %d", delay); if (delay == 0) return Common::KEYCODE_INVALID; Common::KeyCode lastChar = Common::KEYCODE_INVALID; Common::KeyCode retVal = Common::KEYCODE_INVALID; uint32 lastMs = _system->getMillis(); while (delay > 0 && !shouldQuitGame()) { _system->delayMillis(20); uint32 newMs = _system->getMillis(); if (newMs - lastMs >= 200) { lastMs = newMs; --delay; handleAnimations(); } lastChar = handleAndMapInput(false); if (lastChar != Common::KEYCODE_INVALID) retVal = lastChar; } return retVal; } Common::KeyCode EfhEngine::getKeyCode(const Common::Event &event) { Common::KeyCode retVal = event.kbd.keycode; if (retVal == Common::KEYCODE_LCTRL || retVal == Common::KEYCODE_RCTRL || retVal == Common::KEYCODE_RALT || retVal == Common::KEYCODE_LALT) retVal = Common::KEYCODE_INVALID; else if (event.kbd.flags & Common::KBD_CTRL) { switch (retVal) { case Common::KEYCODE_l: retVal = Common::KEYCODE_F7; break; case Common::KEYCODE_s: retVal = Common::KEYCODE_F5; break; case Common::KEYCODE_x: case Common::KEYCODE_q: _shouldQuit = true; retVal = Common::KEYCODE_INVALID; break; default: break; } } else if (event.kbd.flags & Common::KBD_ALT && retVal == Common::KEYCODE_F4) { _shouldQuit = true; } return retVal; } Common::KeyCode EfhEngine::waitForKey() { debugC(1, kDebugUtils, "waitForKey"); Common::KeyCode retVal = Common::KEYCODE_INVALID; Common::Event event; uint32 lastMs = _system->getMillis(); while (retVal == Common::KEYCODE_INVALID && !shouldQuitGame()) { _system->delayMillis(20); uint32 newMs = _system->getMillis(); if (newMs - lastMs >= 200) { lastMs = newMs; handleAnimations(); } _system->getEventManager()->pollEvent(event); if (event.type == Common::EVENT_KEYUP) retVal = getKeyCode(event); } return retVal; } Common::KeyCode EfhEngine::mapInputCode(Common::KeyCode input) { // Original is doing: // if input < a or > z : return input // else return (input + 0xE0) // ex: 'a' = 0x61 + 0xE0 = 0x0141, but it's a uint8 so it's 0x41 which is 'A'. // So basically the original works with uppercase letters and do not alter the other inputs. // => no implementation needed. return input; } Common::KeyCode EfhEngine::handleAndMapInput(bool animFl) { debugC(1, kDebugUtils, "handleAndMapInput %s", animFl ? "True" : "False"); // The original checks for the joystick input Common::Event event; _system->getEventManager()->pollEvent(event); Common::KeyCode retVal = Common::KEYCODE_INVALID; uint32 lastMs = _system->getMillis(); while (retVal == Common::KEYCODE_INVALID && !shouldQuitGame()) { _system->getEventManager()->pollEvent(event); if (event.type == Common::EVENT_KEYUP) retVal = getKeyCode(event); if (animFl) { _system->delayMillis(20); uint32 newMs = _system->getMillis(); if (newMs - lastMs >= 200) { lastMs = newMs; handleAnimations(); } } else break; } return retVal; } Common::KeyCode EfhEngine::getInputBlocking() { debugC(1, kDebugUtils, "getInputBlocking"); // The original checks for the joystick input Common::Event event; _system->getEventManager()->pollEvent(event); Common::KeyCode retVal = Common::KEYCODE_INVALID; uint32 lastMs = _system->getMillis(); while (retVal == Common::KEYCODE_INVALID && !shouldQuitGame()) { _system->getEventManager()->pollEvent(event); if (event.type == Common::EVENT_KEYUP) retVal = getKeyCode(event); _system->delayMillis(20); uint32 newMs = _system->getMillis(); if (newMs - lastMs >= 220) { lastMs = newMs; handleAnimations(); } } return retVal; } void EfhEngine::setNumLock() { // No implementation in ScummVM } bool EfhEngine::getValidationFromUser() { debugC(1, kDebugUtils, "getValidationFromUser"); Common::KeyCode input = handleAndMapInput(true); if (input == Common::KEYCODE_y) // or if joystick button 1 return true; return false; } uint32 EfhEngine::ROR(uint32 val, uint8 shiftVal) { return val >> shiftVal | val << (32 - shiftVal); } Common::String EfhEngine::getArticle(int pronoun) { if (pronoun == 2) return "The "; return ""; } } // End of namespace Efh