/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /************************************* * * USED IN: * Iron Helix * *************************************/ #include "video/paco_decoder.h" #include "director/director.h" #include "director/window.h" #include "director/lingo/lingo.h" #include "director/lingo/lingo-object.h" #include "director/lingo/xlibs/xplayanim.h" namespace Director { const char *const XPlayAnim::xlibName = "XPlayAnim"; const XlibFileDesc XPlayAnim::fileNames[] = { { "XPlayAnim", nullptr }, { nullptr, nullptr }, }; static const BuiltinProto builtins[] = { { "XPlayAnim", XPlayAnim::b_xplayanim, 3, 3, 300, HBLTIN }, { nullptr, nullptr, 0, 0, 0, VOIDSYM } }; void XPlayAnim::open(ObjectType type, const Common::Path &path) { g_lingo->initBuiltIns(builtins); } void XPlayAnim::close(ObjectType type) { g_lingo->cleanupBuiltIns(builtins); } void XPlayAnim::b_xplayanim(int nargs) { int y = g_lingo->pop().asInt(); int x = g_lingo->pop().asInt(); Common::String filename = g_lingo->pop().asString(); debug(5, "LB::b_xPlayAnim: x: %i y: %i", x, y); Video::PacoDecoder *video = new Video::PacoDecoder(); bool result = video->loadFile(Common::Path(filename, g_director->_dirSeparator)); if (!result) { warning("b_xPlayAnim: PACo video not loaded: %s", filename.c_str()); delete video; return; } // save the current palette byte origPalette[256 * 3]; uint16 origCount = g_director->getPaletteColorCount(); if (origCount > 256) { warning("b_xPlayAnim: too big palette, %d > 256", origCount); origCount = 256; } memcpy(origPalette, g_director->getPalette(), origCount * 3); Graphics::Surface const *frame = nullptr; Common::Event event; bool keepPlaying = true; video->start(); while (!video->endOfVideo()) { if (g_director->pollEvent(event)) { switch(event.type) { case Common::EVENT_QUIT: g_director->processEventQUIT(); // fallthrough case Common::EVENT_KEYDOWN: case Common::EVENT_RBUTTONDOWN: case Common::EVENT_LBUTTONDOWN: keepPlaying = false; break; default: break; } } if (!keepPlaying) break; if (video->needsUpdate()) { frame = video->decodeNextFrame(); g_system->copyRectToScreen(frame->getPixels(), frame->pitch, x, y, frame->w, frame->h); } if (video->hasDirtyPalette()) { byte *palette = const_cast(video->getPalette()); g_director->setPalette(palette, 256); } g_system->updateScreen(); g_director->delayMillis(10); } if (frame != nullptr) // Display the last frame after the video is done g_director->getCurrentWindow()->getSurface()->copyRectToSurface( frame->getPixels(), frame->pitch, x, y, frame->w, frame->h ); video->close(); delete video; // restore the palette g_director->setPalette(origPalette, origCount); } } // End of namespace Director