/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include "audio/audiostream.h"
#include "common/file.h"
#include "common/macresman.h"
#include "common/system.h"
#include "graphics/macgui/macwindowmanager.h"
#include "director/director.h"
#include "director/archive.h"
#include "director/cursor.h"
#include "director/movie.h"
#include "director/score.h"
#include "director/sound.h"
#include "director/window.h"
#include "director/lingo/lingo-builtins.h"
namespace Director {
void Lingo::func_goto(Datum &frame, Datum &movie, bool calledfromgo) {
_vm->_playbackPaused = false;
if (!_vm->getCurrentMovie())
return;
if (movie.type == VOID && frame.type == VOID)
return;
Window *stage = _vm->getCurrentWindow();
Score *score = _vm->getCurrentMovie()->getScore();
_vm->_skipFrameAdvance = true;
// If there isn't already frozen Lingo (e.g. from a previous func_goto we haven't yet unfrozen),
// freeze this script context. We'll return to it after entering the next frame.
// Returning from a script with "play done" does not freeze the state. Instead it obliterates it.
if (!g_lingo->_playDone)
g_lingo->_freezeState = true;
if (movie.type != VOID) {
Common::String movieFilenameRaw = movie.asString();
if (!stage->setNextMovie(movieFilenameRaw))
return;
// If we reached here from b_go, and the movie is getting swapped out,
// reset all of the custom event handlers.
if (calledfromgo)
g_lingo->resetLingoGo();
if (g_lingo->_updateMovieEnabled) {
// Save the movie when branching to another movie.
LB::b_saveMovie(0);
}
score->_playState = kPlayStopped;
stage->_nextMovie.frameS.clear();
stage->_nextMovie.frameI = -1;
if (frame.type == STRING) {
debugC(3, kDebugLingoExec, "Lingo::func_goto(): going to movie \"%s\", frame \"%s\"", movieFilenameRaw.c_str(), frame.u.s->c_str());
stage->_nextMovie.frameS = *frame.u.s;
} else if (frame.type != VOID) {
debugC(3, kDebugLingoExec, "Lingo::func_goto(): going to movie \"%s\", frame %d", movieFilenameRaw.c_str(), frame.asInt());
stage->_nextMovie.frameI = frame.asInt();
} else {
debugC(3, kDebugLingoExec, "Lingo::func_goto(): going to start of movie \"%s\"", movieFilenameRaw.c_str());
}
// Set cursor to watch.
score->_defaultCursor.readFromResource(4);
score->renderCursor(stage->getMousePos());
return;
}
if (frame.type == STRING) {
debugC(3, kDebugLingoExec, "Lingo::func_goto(): going to frame \"%s\"", frame.u.s->c_str());
score->setStartToLabel(*frame.u.s);
} else {
debugC(3, kDebugLingoExec, "Lingo::func_goto(): going to frame %d", frame.asInt());
score->setCurrentFrame(frame.asInt());
}
}
void Lingo::func_gotoloop() {
if (!_vm->getCurrentMovie())
return;
Score *score = _vm->getCurrentMovie()->getScore();
debugC(3, kDebugLingoExec, "Lingo::func_gotoloop(): looping frame %d", score->getCurrentFrameNum());
score->gotoLoop();
_vm->_skipFrameAdvance = true;
}
void Lingo::func_gotonext() {
if (!_vm->getCurrentMovie())
return;
Score *score = _vm->getCurrentMovie()->getScore();
score->gotoNext();
debugC(3, kDebugLingoExec, "Lingo::func_gotonext(): going to next frame %d", score->getNextFrame());
_vm->_skipFrameAdvance = true;
}
void Lingo::func_gotoprevious() {
if (!_vm->getCurrentMovie())
return;
Score *score = _vm->getCurrentMovie()->getScore();
score->gotoPrevious();
debugC(3, kDebugLingoExec, "Lingo::func_gotoprevious(): going to previous frame %d", score->getNextFrame());
_vm->_skipFrameAdvance = true;
}
void Lingo::func_play(Datum &frame, Datum &movie) {
MovieReference ref;
Window *stage = _vm->getCurrentWindow();
// play #done
if (frame.type == SYMBOL) {
if (!frame.u.s->equals("done")) {
warning("Lingo::func_play: unknown symbol: #%s", frame.u.s->c_str());
return;
}
_playDone = true;
if (stage->_movieStack.empty()) { // No op if no nested movies
return;
}
ref = stage->_movieStack.back();
stage->_movieStack.pop_back();
Datum m, f;
if (ref.movie.empty()) {
m.type = VOID;
} else {
m.type = STRING;
m.u.s = new Common::String(ref.movie);
}
f.type = INT;
f.u.i = ref.frameI;
func_goto(f, m);
return;
}
if (!_vm->getCurrentMovie()) {
warning("Lingo::func_play(): no movie");
return;
}
if (movie.type != VOID) {
ref.movie = _vm->getCurrentMovie()->_movieArchive->getPathName().toString(g_director->_dirSeparator);
}
ref.frameI = _vm->getCurrentMovie()->getScore()->getCurrentFrameNum();
// if we are issuing play command from script channel script. then play done should return to next frame
if (g_lingo->_currentChannelId == 0)
ref.frameI++;
stage->_movieStack.push_back(ref);
func_goto(frame, movie);
_freezePlay = true;
}
void Lingo::func_cursor(Datum cursorDatum) {
Score *score = _vm->getCurrentMovie()->getScore();
if (cursorDatum.type == ARRAY){
score->_defaultCursor.readFromCast(cursorDatum);
} else {
score->_defaultCursor.readFromResource(cursorDatum);
}
score->_cursorDirty = true;
}
void Lingo::func_beep(int repeats) {
for (int r = 1; r <= repeats; r++) {
_vm->getCurrentWindow()->getSoundManager()->systemBeep();
if (r < repeats)
g_director->delayMillis(400);
}
}
int Lingo::func_marker(int m) {
if (!_vm->getCurrentMovie())
return 0;
int labelNumber = _vm->getCurrentMovie()->getScore()->getCurrentLabelNumber();
if (m != 0) {
if (m < 0) {
for (int marker = 0; marker > m; marker--)
labelNumber = _vm->getCurrentMovie()->getScore()->getPreviousLabelNumber(labelNumber);
} else {
for (int marker = 0; marker < m; marker++)
labelNumber = _vm->getCurrentMovie()->getScore()->getNextLabelNumber(labelNumber);
}
}
return labelNumber;
}
uint16 Lingo::func_label(Datum &label) {
Score *score = _vm->getCurrentMovie()->getScore();
if (!score->_labels)
return 0;
if (label.type == STRING)
return score->getLabel(*label.u.s);
int num = CLIP(label.asInt() - 1, 0, score->_labels->size() - 1);
uint16 res = score->getNextLabelNumber(0);
while (--num > 0)
res = score->getNextLabelNumber(res);
return res;
}
} // End of namespace Director