/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ static const byte kBlankScoreD2[] = { 0x00, 0x00, 0x00, 0x06, // _framesStreamSize 0x00, 0x02 // frame with empty channel information }; static const byte kBlankScoreD4[] = { 0x00, 0x00, 0x00, 0x12, // _framesStreamSize 0x00, 0x00, 0x00, 0x10, // frame1Offset 0x00, 0x00, 0x00, 0x01, // numOfFrames 0x00, 0x07, // _framesVersion 0x00, 0x00, // _numChannels 0x00, 0x00, // skipped 0x00, 0x02 // frame with empty channel information };