/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef DGDS_CONSOLE_H #define DGDS_CONSOLE_H #include "gui/debugger.h" namespace Dgds { class DgdsEngine; class Console : public GUI::Debugger { public: Console(DgdsEngine *vm); ~Console() override {} private: bool cmdFileInfo(int argc, const char **argv); bool cmdFileSearch(int argc, const char **argv); bool cmdFileDump(int argc, const char **argv); bool dumpImageFrame(const char *fname, int frame, const char *outpath); bool cmdImageDumpAll(int argc, const char **argv); bool cmdImageDump(int argc, const char **argv); bool cmdGlobal(int argc, const char **argv); bool cmdScene(int argc, const char **argv); void printOp(int indent, const char *text); bool cmdScriptDump(int argc, const char **argv); bool cmdTrigger(int argc, const char **argv); bool cmdSetHotAreaDebug(int argc, const char **argv); DgdsEngine *_vm; }; } // End of namespace Dgds #endif // DGDS_DGDS_H