/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #ifndef CRAB_XMLDOC_H #define CRAB_XMLDOC_H #include "crab/filesystem.h" #include "crab/rapidxml/rapidxml.hpp" namespace Crab { class XMLDoc { rapidxml::xml_document _doc; char *_text; public: XMLDoc() { _text = nullptr; } XMLDoc(const Common::Path &filename) { _text = nullptr; load(filename); } XMLDoc(uint8 *data) { _text = (char*)data; _doc.parse<0>(_text); } ~XMLDoc() { delete[] _text; } // Load the text from the specified file into the rapidxml format // Each function that references it must parse it there void load(const Common::Path &filename); // Check if document is ready for parsing bool ready() const { return _text != nullptr; } const rapidxml::xml_document<> *doc() const; }; } // End of namespace Crab #endif // CRAB_XMLDOC_H