/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "crab/TTSHandler.h" #include "common/system.h" namespace Crab { void TTSHandler::onEntry(const Common::String &dialog) const { Common::TextToSpeechManager *_ttsMan = g_system->getTextToSpeechManager(); if (_ttsMan) { _ttsMan->enable(true); _ttsMan->setPitch(50); _ttsMan->setVolume(100); _ttsMan->setRate(20); _ttsMan->setVoice(1); _ttsMan->say(dialog); } } void TTSHandler::onExit() const { Common::TextToSpeechManager *_ttsMan = g_system->getTextToSpeechManager(); if(_ttsMan) { _ttsMan->stop(); } } } // End of namespace Crab