/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "base/plugins.h" #include "engines/advancedDetector.h" namespace Chamber { static const PlainGameDescriptor ChamberGames[] = { {"chamber", "Chamber of the Sci-Mutant Priestess"}, { 0, 0 } }; static const ADGameDescription gameDescriptions[] = { { "chamber", "", AD_ENTRY1s("ere.pxi", "5aa5bd2d79eefde70675b0b6734944f2", 134358), Common::UNK_LANG, // EN/FR/DE Common::kPlatformDOS, ADGF_UNSTABLE, GUIO0() }, { "chamber", "", AD_ENTRY1s("kult1.pxi", "fc0bd31a3c380338f76ff53e421e47b6", 140537), Common::EN_USA, Common::kPlatformDOS, ADGF_UNSTABLE, GUIO0() }, AD_TABLE_END_MARKER }; } // End of namespace Chamber class ChamberMetaEngineDetection : public AdvancedMetaEngineDetection { public: ChamberMetaEngineDetection() : AdvancedMetaEngineDetection(Chamber::gameDescriptions, Chamber::ChamberGames) { } const char *getName() const override { return "chamber"; } const char *getEngineName() const override { return "chamber"; } const char *getOriginalCopyright() const override { return "Chamber (C) 1989 ERE Informatique"; } }; REGISTER_PLUGIN_STATIC(CHAMBER_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, ChamberMetaEngineDetection);