/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "base/plugins.h" #include "common/savefile.h" #include "common/system.h" #include "common/translation.h" #include "engines/advancedDetector.h" #include "buried/buried.h" #include "buried/detection.h" namespace Buried { static const ADExtraGuiOptionsMap optionsList[] = { { GAMEOPTION_ALLOW_SKIP, { // I18N: This option allows the user to skip cutscenes. _s("Skip support"), _s("Allow cutscenes to be skipped"), "skip_support", true, 0, 0 } }, AD_EXTRA_GUI_OPTIONS_TERMINATOR }; bool BuriedEngine::hasFeature(EngineFeature f) const { return (f == kSupportsReturnToLauncher) || (f == kSupportsLoadingDuringRuntime) || (f == kSupportsSavingDuringRuntime); } bool BuriedEngine::isDemo() const { // The trial is a demo for the user's sake, but not internally. return (_gameDescription->flags & ADGF_DEMO) != 0 && !isTrial(); } bool BuriedEngine::isTrial() const { return (_gameDescription->flags & GF_TRIAL) != 0; } bool BuriedEngine::isTrueColor() const { return (_gameDescription->flags & GF_TRUECOLOR) != 0; } bool BuriedEngine::isWin95() const { return (_gameDescription->flags & GF_WIN95) != 0; } bool BuriedEngine::isCompressed() const { return (_gameDescription->flags & GF_COMPRESSED) != 0; } Common::Path BuriedEngine::getEXEName() const { return _gameDescription->filesDescriptions[0].fileName; } Common::Path BuriedEngine::getLibraryName() const { return _gameDescription->filesDescriptions[1].fileName; } Common::Language BuriedEngine::getLanguage() const { return _gameDescription->language; } } // End of namespace Buried class BuriedMetaEngine : public AdvancedMetaEngine { public: const char *getName() const override { return "buried"; } const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override { return Buried::optionsList; } bool hasFeature(MetaEngineFeature f) const override; Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override; int getMaximumSaveSlot() const override { return 999; } Common::String getSavegameFile(int saveGameIdx, const char *target) const override { // We set a standard target because saves are compatible among all versions return AdvancedMetaEngine::getSavegameFile(saveGameIdx, "buried"); } }; bool BuriedMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsLoadingDuringStartup) || checkExtendedSaves(f); } Common::Error BuriedMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { *engine = new Buried::BuriedEngine(syst, desc); return Common::kNoError; } #if PLUGIN_ENABLED_DYNAMIC(BURIED) REGISTER_PLUGIN_DYNAMIC(BURIED, PLUGIN_TYPE_ENGINE, BuriedMetaEngine); #else REGISTER_PLUGIN_STATIC(BURIED, PLUGIN_TYPE_ENGINE, BuriedMetaEngine); #endif