/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995 Presto Studios, Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BURIED_INVDATA_H #define BURIED_INVDATA_H #include "common/scummsys.h" namespace Buried { enum { kItemBalconyKey = 0, kItemBioChipAI = 1, kItemBioChipBlank = 2, kItemBioChipCloak = 3, kItemBioChipEvidence = 4, kItemBioChipFiles = 5, kItemBioChipInterface = 6, kItemBioChipJump = 7, kItemBioChipTranslate = 8, kItemBloodyArrow = 9, kItemBurnedLetter = 10, kItemBurnedOutCore = 11, kItemCeramicBowl = 12, kItemCheeseGirl = 13, kItemClassicGamesCart = 14, // Unused! kItemCodexAtlanticus = 15, kItemCoilOfRope = 16, kItemCopperKey = 17, kItemCopperMedallion = 18, kItemCreditChip = 19, // Unused! kItemEnvironCart = 20, kItemExplosiveCharge = 21, kItemDriveAssembly = 22, kItemGeneratorCore = 23, kItemGenoSingleCart = 24, kItemGoldCoins = 25, kItemGrapplingHook = 26, kItemHammer = 27, kItemInteractiveSculpture = 28, kItemJadeBlock = 29, kItemLensFilter = 30, kItemLimestoneBlock = 31, kItemMayanPuzzleBox = 32, kItemMetalBar = 33, kItemObsidianBlock = 34, kItemPreservedHeart = 35, kItemRemoteControl = 36, kItemRichardsSword = 37, kItemSiegeCycle = 38, kItemCavernSkull = 39, kItemEntrySkull = 40, kItemSpearSkull = 41, kItemWaterCanEmpty = 42, kItemWaterCanFull = 43, kItemWheelAssembly = 44, kItemWoodenPegs = 45 }; struct InventoryElement { int16 itemID; int32 firstDragID; int32 dragIDCount; }; } // End of namespace Buried #endif