/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef XYZZY_METAENGINE_H #define XYZZY_METAENGINE_H #include "engines/advancedDetector.h" class XyzzyMetaEngine : public AdvancedMetaEngine { public: const char *getName() const override; Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override; /** * Determine whether the engine supports the specified MetaEngine feature. * * Used by e.g. the launcher to determine whether to enable the Load button. */ bool hasFeature(MetaEngineFeature f) const override; const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override; }; #endif // XYZZY_METAENGINE_H