/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #pragma once #include "eden.h" Follower followerList[15] = { // char, X, sx, sy, ex, ey,bank, { PersonId::pidGregor, 5, 211, 9, 320, 176, 228, 0, 0 }, { PersonId::pidEloi, 4, 162, 47, 223, 176, 228, 112, 78 }, { PersonId::pidDina, 3, 55, 0, 172, 176, 228, 90, 16 }, { PersonId::pidChongOfChamaar, 4, 0, 5, 114, 176, 229, 0, 16 }, { PersonId::pidKommalaOfKoto, 3, 0, 15, 102, 176, 229, 0, 16 }, { PersonId::pidUlanOfUlele, 1, 0, 0, 129, 176, 230, 0, 16 }, { PersonId::pidCabukaOfCantura, 2, 0, 0, 142, 176, 230, 0, 16 }, { PersonId::pidFuggOfTamara, 0, 0, 17, 102, 176, 230, 0, 16 }, { PersonId::pidJabber, 2, 0, 6, 134, 176, 228, 0, 16 }, { PersonId::pidShazia, 1, 90, 17, 170, 176, 228, 50, 22 }, { PersonId::pidThugg, 0, 489, 8, 640, 176, 228, 160, 24 }, { PersonId::pidMungo, 5, 361, 0, 517, 176, 229, 0, 16 }, { PersonId::pidMonk, 0, 419, 22, 569, 176, 229, 100, 30 }, { PersonId::pidEve, 1, 300, 28, 428, 176, 229, 0, 38 }, { -1, -1, -1, -1, -1, -1, -1, -1, -1 } }; byte kLabyrinthPath[70] = { // each nibble tells which direction to choose to exit the labyrinth 0x11, 0x11, 0x11, 0x22, 0x33, 0x55, 0x25, 0x44, 0x25, 0x11, 0x11, 0x11, 0x11, 0x35, 0x55, 0x45, 0x45, 0x44, 0x44, 0x34, 0x44, 0x34, 0x32, 0x52, 0x33, 0x23, 0x24, 0x44, 0x24, 0x22, 0x54, 0x22, 0x54, 0x54, 0x44, 0x22, 0x22, 0x42, 0x45, 0x22, 0x42, 0x45, 0x35, 0x11, 0x44, 0x34, 0x52, 0x11, 0x44, 0x32, 0x55, 0x11, 0x11, 0x33, 0x11, 0x11, 0x53, 0x11, 0x11, 0x53, 0x54, 0x24, 0x11, 0x22, 0x25, 0x33, 0x53, 0x54, 0x23, 0x44 }; char kDinoSpeedForCitaLevel[16] = { 1, 2, 3, 4, 4, 5, 6, 7, 8, 9 }; char kTabletView[12] = { //TODO: make as struct? // opposite tablet id, video id Objects::obUnused10, 83, Objects::obUnused10, 84, Objects::obTablet4, 85, Objects::obTablet3, 86, Objects::obTablet6, 87, Objects::obTablet5, 85 }; // special character backgrounds for specific rooms char kPersoRoomBankTable[84] = { // first entry is default bank, then pairs of [roomNum, bankNum], terminated by -1 0, 3, 33, -1, 21, 17, 35, -1, 0, 2, 36, -1, 22, 9, 38, 3, 39, -1, 23, 8, 40, -1, 0, 3, 41, 7, 42, -1, 25, -1, 27, 17, 45, -1, 28, 26, 46, -1, 29, 51, 48, -1, 30, 53, 49, -1, 0, 27, 50, -1, 32, 17, 51, -1, 52, 2, 52, -1, -3, 3, -3, -1, 31, -1, 24, 6, 43, -1, 47, -1, 0, 2, 64, -1, 54, 3, 54, -1, 27, -1, 26, 17, 45, -1 }; // area transition descriptors Goto gotos[130] = { // area, oldarea, vid, time, valleyVid { 0, 1, 0, 2, 20 }, { 0, 1, 162, 3, 168 }, { 0, 2, 0, 2, 21 }, { 0, 6, 0, 3, 108 }, { 0, 9, 151, 3, 0 }, { 0, 7, 106, 2, 101 }, { 0, 10, 79, 3, 102 }, { 0, 12, 0, 3, 0 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 1, 3, 58, 2, 104 }, { 1, 4, 100, 4, 104 }, { 1, 5, 107, 6, 104 }, { 1, 6, 155, 8, 104 }, { 1, 7, 165, 6, 104 }, { 1, 8, 169, 6, 104 }, { 1, 10, 111, 2, 104 }, { 1, 11, 164, 4, 104 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 1, 3, 161, 3, 102 }, { 1, 4, 163, 6, 102 }, { 1, 5, 157, 9, 102 }, { 1, 9, 160, 9, 102 }, { 1, 10, 79, 3, 102 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 1, 3, 0, 3, 153 }, // 24 { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 3, 1, 154, 2, 103 }, { 3, 4, 100, 2, 103 }, { 3, 5, 107, 4, 103 }, { 3, 6, 155, 6, 103 }, { 3, 7, 165, 8, 103 }, { 3, 8, 169, 6, 103 }, { 3, 10, 111, 4, 103 }, { 3, 11, 164, 6, 103 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 3, 1, 162, 3, 22 }, { 3, 4, 163, 6, 22 }, { 3, 5, 157, 9, 22 }, { 3, 9, 160, 9, 22 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 3, 1, 0, 3, 166 }, // 40 { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 4, 1, 154, 4, 51 }, { 4, 3, 58, 2, 51 }, { 4, 5, 107, 2, 51 }, { 4, 6, 155, 4, 51 }, { 4, 7, 165, 6, 51 }, { 4, 8, 169, 8, 51 }, { 4, 10, 111, 6, 51 }, { 4, 11, 164, 8, 51 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 4, 1, 162, 3, 109 }, // 51 { 4, 3, 161, 6, 109 }, { 4, 5, 157, 9, 109 }, { 4, 9, 160, 9, 109 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 5, 1, 154, 6, 33 }, { 5, 3, 58, 4, 33 }, { 5, 4, 100, 2, 33 }, { 5, 6, 155, 2, 33 }, { 5, 7, 165, 4, 33 }, { 5, 8, 169, 8, 33 }, { 5, 10, 111, 8, 33 }, { 5, 11, 164, 8, 33 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 5, 1, 162, 3, 99 }, // 65 { 5, 3, 161, 6, 99 }, { 5, 4, 163, 9, 99 }, { 5, 9, 160, 9, 99 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 9, 1, 162, 3, 167 }, // 70 { 9, 3, 161, 6, 167 }, { 9, 4, 163, 9, 167 }, { 9, 5, 157, 9, 167 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 6, 1, 154, 8, 105 }, // 75 { 6, 3, 58, 6, 105 }, { 6, 4, 100, 4, 105 }, { 6, 5, 107, 2, 105 }, { 6, 7, 165, 2, 105 }, { 6, 8, 169, 10, 105 }, { 6, 10, 111, 6, 105 }, { 6, 11, 164, 8, 105 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 7, 1, 154, 4, 158 }, // 84 { 7, 3, 58, 6, 158 }, { 7, 4, 100, 6, 158 }, { 7, 5, 107, 4, 158 }, { 7, 6, 155, 2, 158 }, { 7, 8, 169, 8, 158 }, { 7, 10, 111, 4, 158 }, { 7, 11, 164, 6, 158 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 8, 1, 154, 2, 159 }, // 93 { 8, 3, 58, 4, 159 }, { 8, 4, 100, 6, 159 }, { 8, 5, 107, 8, 159 }, { 8, 6, 155, 10, 159 }, { 8, 7, 165, 8, 159 }, { 8, 10, 111, 6, 159 }, { 8, 11, 164, 4, 159 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 10, 1, 154, 2, 77 }, // 102 { 10, 3, 58, 4, 77 }, { 10, 4, 100, 6, 77 }, { 10, 5, 107, 8, 77 }, { 10, 6, 155, 6, 77 }, { 10, 7, 165, 4, 77 }, { 10, 8, 169, 6, 77 }, { 10, 11, 164, 4, 77 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 11, 1, 154, 2, 80 }, // 111 { 11, 3, 58, 4, 80 }, { 11, 4, 100, 6, 80 }, { 11, 5, 107, 8, 80 }, { 11, 6, 155, 8, 80 }, { 11, 7, 165, 6, 80 }, { 11, 8, 169, 2, 80 }, { 11, 10, 111, 4, 80 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, { 12, 1, 154, 8, 56 }, // 120 { 12, 3, 58, 4, 56 }, { 12, 4, 100, 4, 56 }, { 12, 5, 107, 6, 56 }, { 12, 6, 155, 8, 56 }, { 12, 7, 165, 10, 56 }, { 12, 8, 169, 4, 56 }, { 12, 10, 111, 10, 56 }, { 12, 11, 164, 6, 56 }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, }; object_t _objects[42] = { //id,fl,loc,masklow,maskhi,ct { 1, 0, 3, 1, 0, 0}, // Eve's Way Stone { 2, 0, 3, 2, 0, 0}, // Thau's Seashell { 3, 0, 3, 4, 0, 0}, // Talisman of bravery { 4, 0, 3, 8, 0, 0}, // An old tooth. Very old! Whoever lost it most certainly has no further use for it! { 5, 0, 0, 0x10, 0, 0}, // Prism { 6, 0, 3, 0, 0, 0}, // Flute { 7, 0, 3, 0x4000, 0, 0}, // Apple { 8, 0, 4, 0x1000, 0, 0}, // Egg of Destiny { 9, 0, 3, 0x800, 0, 0}, // Root { 10, 0, 3, 0, 0, 0}, // ??? { 11, 0, 6, 0, 0, 0}, // Mushroom { 12, 0, 13, 0, 0, 0}, // Poisonous Mushroom { 13, 0, 2, 0x400, 0, 0}, // Graa's Knife { 14, 0, 22, 0, 0, 0}, // Empty Nest { 15, 0, 26, 0, 0, 0}, // Full Nest { 16, 0, 33, 0x20, 0, 0}, // Gold { 17, 0, 3, 0, 0, 0}, // Sign of Shadow Mistress (moon stone) { 18, 0, 3, 0, 0, 0}, // Sign of Mother of all (bag of soil) { 19, 0, 40, 0, 0, 0}, // Sign of the life-giving (sun star) { 20, 0, 20, 0x200, 0, 0}, // King's Horn { 21, 0, 3, 0, 0, 0}, // Golden Sword of Mashaar // Masks { 22, 0, 3, 0x40, 0, 0}, // Mask of Death { 23, 0, 3, 0x80, 0, 0}, // Mask of Bonding { 24, 0, 3, 0x100, 0, 0}, // Mask of Birth // Objects of power { 25, 0, 3, 0, 1, 0}, // Eye in the Storm { 26, 0, 3, 0, 2, 0}, // Sky Hammer { 27, 0, 3, 0, 4, 0}, // Fire in the Clouds { 28, 0, 3, 0, 8, 0}, // Within and Without { 29, 0, 3, 0, 0x10, 0}, // Eye in the Cyclone { 30, 0, 3, 0, 0x20, 0}, // River that Winds // Musical instruments { 31, 0, 3, 0, 0x40, 0}, // Trumpet { 32, 0, 3, 0, 0x80, 0}, // -- unused (but still has a dialog line) { 33, 0, 3, 0, 0x100, 0}, // Drum { 34, 0, 3, 0, 0x200, 0}, // -- unused (but still has a dialog line) { 35, 0, 3, 0, 0x400, 0}, // -- unused (but still has a dialog line) { 36, 0, 3, 0, 0x800, 0}, // Ring // Tablets { 37, 0, 3, 0, 0, 0}, // Tablet #1 (Mo) { 38, 0, 42, 0x2000, 0, 0}, // Tablet #2 (Morkus' Lair) { 39, 0, 3, 0, 0, 0}, // Tablet #3 (White Arch?) { 40, 0, 3, 0, 0, 0}, // Tablet #4 { 41, 0, 3, 0, 0, 0}, // Tablet #5 { 42, 0, 3, 0x8000, 0, 0} // Tablet #6 (Castra) }; uint16 kObjectLocations[45] = { 0x112, 0xFFFF, 0x202, 0xFFFF, 0x120, 0xFFFF, 0x340, 0x44B, 0x548, 0x640, 0x717, 0x830, 0xFFFF, 0x340, 0x44B, 0x548, 0x640, 0x717, 0x830, 0xFFFF, 0, 0xFFFF, 0x344, 0x53A, 0x831, 0xFFFF, 0x331, 0x420, 0x54B, 0x637, 0x716, 0x840, 0xFFFF, 0x834A, 0x8430, 0x8531, 0x644, 0x745, 0x838, 0xFFFF, 0x510, 0xFFFF, 0xC04, 0xFFFF, 0xFFFF }; perso_t kPersons[58] = { // room, aid, party mask, id, flags, X,bank,X, X,sprId,sprX,speed, X { 0x103, 230, PersonMask::pmGregor, PersonId::pidGregor , 0, 0, 1, 0, 0, 0, 0, 0, 0 }, { 0x116, 231, PersonMask::pmDina , PersonId::pidDina , 0, 4, 2, 0, 0, 3, 9, 0, 0 }, { 0x202, 232, PersonMask::pmTau , PersonId::pidTau , 0, 8, 3, 0, 0, 0, 0, 0, 0 }, { 0x109, 233, PersonMask::pmMonk , PersonId::pidMonk , 0, 12, 4, 0, 0, 6, 52, 0, 0 }, { 0x108, 234, PersonMask::pmJabber, PersonId::pidJabber , 0, 18, 5, 0, 0, 2, 0, 0, 0 }, { 0x103, 235, PersonMask::pmEloi , PersonId::pidEloi , 0, 22, 6, 0, 0, 4, 20, 0, 0 }, { 0x301, 236, PersonMask::pmMungo , PersonId::pidMungo , 0, 28, 8, 0, 0, 11, 45, 0, 0 }, { 0x628, 237, PersonMask::pmEve , PersonId::pidEve , 0, 30, 10, 0, 0, 7, 35, 0, 0 }, { 0x81A, 238, PersonMask::pmShazia, PersonId::pidShazia , 0, 34, 11, 0, 0, 1, 11, 0, 0 }, { 0x330, 239, PersonMask::pmLeader, PersonId::pidChongOfChamaar , 0, 38, 13, 0, 0, 10, 0, 0, 0 }, { 0x41B, 239, PersonMask::pmLeader, PersonId::pidUlanOfUlele , 0, 46, 15, 0, 0, 13, 0, 0, 0 }, { 0x53B, 239, PersonMask::pmLeader, PersonId::pidKommalaOfKoto , 0, 42, 14, 0, 0, 9, 0, 0, 0 }, { 0x711, 239, PersonMask::pmLeader, PersonId::pidCabukaOfCantura , 0, 50, 16, 0, 0, 14, 0, 0, 0 }, { 0xA02, 239, PersonMask::pmLeader, PersonId::pidMarindaOfEmbalmers, 0, 54, 17, 0, 0, 0, 0, 0, 0 }, { 0x628, 239, PersonMask::pmLeader, PersonId::pidFuggOfTamara , 0, 62, 18, 0, 0, 12, 0, 0, 0 }, { 0x801, 239, PersonMask::pmLeader, PersonId::pidChongOfChamaar , 0, 38, 13, 0, 0, 10, 0, 0, 0 }, { 0x41B, 10, PersonMask::pmQuest , PersonId::pidUlanOfUlele , PersonFlags::pfType2 , 46, 15, 0, 0, 13, 0, 0, 0 }, { 0x711, 11, PersonMask::pmQuest , PersonId::pidCabukaOfCantura , PersonFlags::pfType2 , 50, 16, 0, 0, 14, 0, 0, 0 }, { 0x106, 240, PersonMask::pmThugg , PersonId::pidThugg , 0, 64, 7, 0, 0, 0, 61, 0, 0 }, { 0, 13, 0, PersonId::pidNarrator , 0, 68, 12, 0, 0, 0, 0, 0, 0 }, { 0x902, 241, PersonMask::pmQuest , PersonId::pidNarrim , 0, 70, 19, 0, 0, 0, 0, 0, 0 }, { 0xC03, 244, PersonMask::pmMorkus, PersonId::pidMorkus , 0, 74, 20, 0, 0, 0, 0, 0, 0 }, // dinos in each valley { 0x332, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x329, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x33B, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x317, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftVelociraptor, 0, 0, 0, 0, 0, 0, 1, 0 }, { 0x320, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType12 , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x349, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x429, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x43B, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x422, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftVelociraptor, 0, 0, 0, 0, 0, 0, 1, 0 }, { 0x432, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x522, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x534, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x515, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pftVelociraptor , 0, 0, 0, 0, 0, 0, 1, 0 }, { 0x533, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x622, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x630, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x643, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftVelociraptor, 0, 0, 0, 0, 0, 0, 1, 0 }, { 0x63A, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x737, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x739, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x74A, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftVelociraptor, 0, 0, 0, 0, 0, 0, 1, 0 }, { 0x726, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x842, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x822, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x828, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pftVelociraptor , 0, 0, 0, 0, 0, 0, 1, 0 }, { 0x84B, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0xB03, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 58, 252, 0, 0, 0, 0, 0, 0 }, // enemy dinos { 0x311, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x410, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x51B, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x618, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x71B, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0x81B, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, { 0xFFFF, 0xFFFF, 0xFFFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFFFF, 0xFFFF, 0xFF, 0xFF, 0xFF, 0xFF}, { 0x628, 237, PersonMask::pmEve , PersonId::pidEve , 0, 80, 9, 0, 0, 8, 35, 0, 0 }, { 0x628, 237, PersonMask::pmEve , PersonId::pidEve , 0, 78, 10, 0, 0, 7, 35, 0, 0 } }; Citadel _citadelList[7] = { { 1, { 163, 182, 0, 0, 124, 147, 193, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }, { 48, { 285, 286, 0, 0, 287, 288, 284, 0 }, { 114, 115, 0, 0, 116, 117, 113, 0 } }, { 63, { 290, 291, 0, 0, 292, 293, 289, 0 }, { 119, 120, 0, 0, 121, 122, 118, 0 } }, { 95, { 295, 296, 0, 0, 297, 298, 294, 0 }, { 124, 125, 0, 0, 126, 127, 123, 0 } }, { 127, { 300, 301, 0, 0, 302, 303, 299, 0 }, { 129, 130, 0, 0, 131, 132, 128, 0 } }, { 159, { 305, 306, 0, 0, 307, 308, 304, 0 }, { 134, 135, 0, 0, 136, 137, 133, 0 } }, { 255, { 310, 311, 0, 0, 312, 313, 309, 0 }, { 139, 140, 0, 0, 141, 142, 138, 0 } } }; Rect _characterRects[19] = { // TODO: just an array of int16s? { 93, 69, 223, 176}, { 102, 86, 162, 126}, { 88, 103, 168, 163}, { 116, 66, 192, 176}, { 129, 92, 202, 153}, { 60, 95, 160, 176}, { 155, 97, 230, 145}, { 100, 77, 156, 145}, { 110, 78, 170, 156}, { 84, 76, 166, 162}, { 57, 77, 125, 114}, { 93, 69, 223, 175}, { 93, 69, 223, 176}, { 93, 69, 223, 176}, { 154, 54, 245, 138}, { 200, 50, 261, 116}, { 70, 84, 162, 176}, { 125, 101, 222, 172}, { 188, 83, 251, 158} }; byte _characterArray[20][5] = { // TODO: struc? { 8, 15, 23, 25, 0xFF }, { 0, 9, 0xFF, 0, 0 }, { 0, 9, 0xFF, 0, 0 }, { 0, 9, 0xFF, 0, 0 }, { 0, 13, 0xFF, 0, 0 }, { 16, 21, 0xFF, 0, 0 }, { 11, 20, 0xFF, 0, 0 }, { 0, 12, 0xFF, 0, 0 }, { 0, 9, 0xFF, 0, 0 }, { 0, 9, 0xFF, 0, 0 }, { 5, 13, 0xFF, 0, 0 }, { 0xFF, 0, 0, 0, 0 }, { 0, 8, 0xFF, 0, 0 }, { 0xFF, 0, 0, 0, 0 }, { 0, 7, 0xFF, 0, 0 }, { 0, 8, 0xFF, 0, 0 }, { 8, 12, 0xFF, 0, 0 }, { 0, 5, 0xFF, 0, 0 }, { 0, 4, 0xFF, 0, 0 }, { 0xFF, 0, 0, 0, 0 } }; Area kAreasTable[12] = { { Areas::arMo , AreaType::atCitadel, 0, 0, 0, 1, 0, 0}, { Areas::arTausCave , AreaType::atCave , 0, 112, 0, 2, 0, 0}, { Areas::arChamaar , AreaType::atValley , 0, 133, 0, 3, 0, 0}, { Areas::arUluru , AreaType::atValley , 0, 187, 0, 4, 0, 0}, { Areas::arKoto , AreaType::atValley , AreaFlags::HasVelociraptors, 236, 0, 5, 0, 0}, { Areas::arTamara , AreaType::atValley , 0, 288, 0, 6, 0, 0}, { Areas::arCantura , AreaType::atValley , 0, 334, 0, 7, 0, 0}, { Areas::arShandovra , AreaType::atValley , 0, 371, 0, 8, 0, 0}, { Areas::arNarimsCave , AreaType::atCave , 0, 115, 0, 9, 0, 0}, { Areas::arEmbalmersCave, AreaType::atCave , 0, 118, 0, 10, 0, 0}, { Areas::arWhiteArch , AreaType::atCave , 0, 122, 0, 11, 0, 0}, { Areas::arMoorkusLair , AreaType::atCave , 0, 127, 0, 12, 0, 0} }; int16 tab_2CEF0[64] = { 25, 257, 0, 0, 37, 258, 38, 259, 0, 0, 24, 260, 0, 0, 0, 0, 0, 0, 53, 265, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 261, 0, 0, 40, 262, 62, 263, 0, 0, 63, 264, 0, 0, 0, 0, 18, 275, 0, 0, 35, 254, 36, 255, 19, 318, 23, 256, 0, 0, 0, 0 }; int16 tab_2CF70[64] = { 65, 266, 0, 0, 66, 267, 67, 268, 0, 0, 68, 269, 0, 0, 0, 0, 0, 0, 73, 274, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 69, 270, 0, 0, 70, 271, 71, 272, 0, 0, 72, 273, 0, 0, 0, 0, 18, 275, 0, 0, 35, 254, 36, 255, 19, 318, 23, 256, 0, 0, 0, 0, }; byte kActionCursors[299] = { 3, 1, 2, 4, 5, 5, 5, 0, 5, 5, 5, 5, 5, 3, 2, 5, 5, 5, 3, 2, 4, 5, 7, 7, 4, 5, 5, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 0, 5, 6, 6, 1, 6, 6, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 6, 6, 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; byte mapMode[12] = { 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 2, 0 }; // Cube faces to texture coords mapping // each entry is num_polys(6) * num_faces_per_poly(2) * vertex_per_face(3) * uv(2) byte cubeTextureCoords[3][6 * 2 * 3 * 2] = { { 32, 32, 0, 32, 0, 0, 32, 32, 0, 0, 32, 0, 0, 32, 0, 0, 32, 0, 0, 32, 32, 0, 32, 32, 32, 32, 0, 32, 0, 0, 32, 32, 0, 0, 32, 0, 32, 0, 32, 32, 0, 32, 32, 0, 0, 32, 0, 0, 0, 0, 32, 0, 32, 32, 0, 0, 32, 32, 0, 32, 0, 32, 0, 0, 32, 0, 0, 32, 32, 0, 32, 32 }, { 32, 32, 0, 32, 0, 0, 32, 32, 0, 0, 32, 0, 32, 0, 32, 32, 0, 32, 32, 0, 0, 32, 0, 0, 32, 0, 32, 32, 0, 32, 32, 0, 0, 32, 0, 0, 0, 32, 0, 0, 32, 0, 0, 32, 32, 0, 32, 32, 32, 0, 32, 32, 0, 32, 32, 0, 0, 32, 0, 0, 32, 0, 32, 32, 0, 32, 32, 0, 0, 32, 0, 0 }, { 30, 30, 2, 30, 2, 2, 30, 30, 2, 2, 30, 2, 2, 30, 2, 2, 30, 2, 2, 30, 30, 2, 30, 30, 30, 30, 2, 30, 2, 2, 30, 30, 2, 2, 30, 2, 30, 2, 30, 30, 2, 30, 30, 2, 2, 30, 2, 2, 2, 2, 30, 2, 30, 30, 2, 2, 30, 30, 2, 30, 2, 30, 2, 2, 30, 2, 2, 30, 30, 2, 30, 30 } };