/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BACKENDS_TEXT_TO_SPEECH_WINDOWS_H #define BACKENDS_TEXT_TO_SPEECH_WINDOWS_H #include "common/scummsys.h" #if defined(USE_TTS) && defined(WIN32) #include "common/text-to-speech.h" #include "common/str.h" #include "common/ustr.h" #include "common/list.h" class WindowsTextToSpeechManager final : public Common::TextToSpeechManager { public: enum SpeechState { READY, PAUSED, SPEAKING, BROKEN, NO_VOICE }; struct SpeechParameters { Common::List *queue; SpeechState *state; HANDLE *mutex; }; WindowsTextToSpeechManager(); ~WindowsTextToSpeechManager() override; bool say(const Common::U32String &str, Action action) override; bool stop() override; bool pause() override; bool resume() override; bool isSpeaking() override; bool isPaused() override; bool isReady() override; void setVoice(unsigned index) override; void setRate(int rate) override; void setPitch(int pitch) override; void setVolume(unsigned volume) override; void setLanguage(Common::String language) override; void freeVoiceData(void *data) override; private: void init(); void updateVoices() override; void createVoice(void *cpVoiceToken); Common::String lcidToLocale(LCID locale); SpeechState _speechState; Common::String _lastSaid; HANDLE _thread; Common::List _speechQueue; SpeechParameters _threadParams; HANDLE _speechMutex; }; #endif #endif // BACKENDS_UPDATES_WINDOWS_H