/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "backends/networking/enet/source/enet.h" #include "backends/networking/enet/enet.h" #include "backends/networking/enet/host.h" #include "backends/networking/enet/socket.h" #include "common/debug.h" namespace Networking { ENet::ENet() { _initialized = false; } ENet::~ENet() { if (_initialized) { // Deinitialize the library. debug(1, "ENet: Deinitializing."); enet_deinitialize(); } } bool ENet::initialize() { if (ENet::_initialized) { return true; } if (enet_initialize() != 0) { warning("ENet: ENet library failed to initialize"); return false; } debug(1, "ENet: Initialized."); _initialized = true; return true; } Host *ENet::createHost(const Common::String &address, int port, int numClients, int numChannels, int incBand, int outBand) { ENetAddress enetAddress; // NOTE: 0.0.0.0 returns ENET_HOST_ANY normally. enet_address_set_host(&enetAddress, address.c_str()); enetAddress.port = port; ENetHost *_host = enet_host_create(&enetAddress, numClients, numChannels, incBand, outBand); if (_host == nullptr) { warning("ENet: An error occurred when trying to create host with address %s:%d", address.c_str(), port); return nullptr; } return new Host(_host); } Host *ENet::connectToHost(const Common::String &hostAddress, int hostPort, const Common::String &address, int port, int timeout, int numChannels, int incBand, int outBand) { ENetAddress enetHostAddress; // NOTE: 0.0.0.0 returns ENET_HOST_ANY normally. enet_address_set_host(&enetHostAddress, hostAddress.c_str()); enetHostAddress.port = hostPort; // NOTE: Number of channels must match with the server's. ENetHost *enetHost = enet_host_create(&enetHostAddress, 1, numChannels, incBand, outBand); if (enetHost == nullptr) { warning("ENet: An error occurred when trying to create client host"); return nullptr; } ENetAddress enetAddress; if (address == "255.255.255.255") { enetAddress.host = ENET_HOST_BROADCAST; } else { // NOTE: 0.0.0.0 returns ENET_HOST_ANY normally. enet_address_set_host(&enetAddress, address.c_str()); } enetAddress.port = port; // Connect to server address ENetPeer *enetPeer = enet_host_connect(enetHost, &enetAddress, numChannels, 0); ENetEvent event; if (enet_host_service(enetHost, &event, timeout) > 0 && event.type == ENET_EVENT_TYPE_CONNECT) { debug(1, "ENet: Connection to %s:%d succeeded.", address.c_str(), port); return new Host(enetHost, enetPeer); } warning("ENet: Connection to %s:%d failed", address.c_str(), port); enet_peer_reset(enetPeer); enet_host_destroy(enetHost); return nullptr; } Host *ENet::connectToHost(const Common::String &address, int port, int timeout, int numChannels, int incBand, int outBand) { return connectToHost("0.0.0.0", 0, address, port, timeout, numChannels, incBand, outBand); } Socket *ENet::createSocket(const Common::String &address, int port) { ENetAddress enetAddress; if (address == "255.255.255.255") { enetAddress.host = ENET_HOST_BROADCAST; } else { // NOTE: 0.0.0.0 returns ENET_HOST_ANY normally. enet_address_set_host(&enetAddress, address.c_str()); } enetAddress.port = port; ENetSocket enetSocket = enet_socket_create(ENET_SOCKET_TYPE_DATAGRAM); if (enetSocket == ENET_SOCKET_NULL) { warning("ENet: Unable to create socket"); return nullptr; } if (enet_socket_bind(enetSocket, &enetAddress) < 0) { warning("ENet: Unable to bind socket to address %s:%d", address.c_str(), port); enet_socket_destroy(enetSocket); return nullptr; } enet_socket_set_option (enetSocket, ENET_SOCKOPT_NONBLOCK, 1); enet_socket_set_option (enetSocket, ENET_SOCKOPT_BROADCAST, 1); enet_socket_set_option (enetSocket, ENET_SOCKOPT_RCVBUF, ENET_HOST_RECEIVE_BUFFER_SIZE); enet_socket_set_option (enetSocket, ENET_SOCKOPT_SNDBUF, ENET_HOST_SEND_BUFFER_SIZE); return new Socket(enetSocket); } } // End of namespace Networking