/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "backends/imgui/imgui_utils.h" namespace ImGuiEx { void Boolean(bool val) { if (val) { ImGui::Text(ICON_MS_CHECK_BOX); } else { ImGui::Text(ICON_MS_CHECK_BOX_OUTLINE_BLANK); } } void Palette(const Graphics::Palette &palette) { ImDrawList *drawList = ImGui::GetWindowDrawList(); const ImDrawListFlags backupFlags = drawList->Flags; drawList->Flags &= ~ImDrawListFlags_AntiAliasedLines; const ImVec2 &pos = ImGui::GetCursorScreenPos(); for (uint palettePanelIdx = 0; palettePanelIdx < palette.size(); ++palettePanelIdx) { uint8 r, g, b; palette.get(palettePanelIdx, r, g, b); const float borderWidth = 1.0f; const ImVec2 availableInner = ImGui::GetContentRegionAvail(); const float contentRegionWidth = availableInner.x + ImGui::GetCursorPosX(); const ImVec2 colorButtonSize(ImGui::GetFrameHeight(), ImGui::GetFrameHeight()); ImVec2 globalCursorPos = ImGui::GetCursorScreenPos(); const ImVec2 &windowPos = ImGui::GetWindowPos(); const ImVec2 v1(globalCursorPos.x + borderWidth, globalCursorPos.y + borderWidth); const ImVec2 v2(globalCursorPos.x + colorButtonSize.x, globalCursorPos.y + colorButtonSize.y); drawList->AddRectFilled(v1, v2, IM_COL32(r, g, b, 255)); ImGui::PushID((int)palettePanelIdx); if (ImGui::InvisibleButton("", colorButtonSize)) { } ImGui::SetItemTooltip("Index: %i, R(%d), G(%d), B(%d)", (int)palettePanelIdx, (int)r, (int)g, (int)b); ImGui::PopID(); globalCursorPos.x += colorButtonSize.x; if (globalCursorPos.x > windowPos.x + contentRegionWidth - colorButtonSize.x) { globalCursorPos.x = pos.x; globalCursorPos.y += colorButtonSize.y; } ImGui::SetCursorScreenPos(globalCursorPos); } // restore the draw list flags from above drawList->Flags = backupFlags; } bool toggleButton(const char *label, bool *p_value, bool inverse) { int pop = 0; if (*p_value != inverse) { ImVec4 hovered = ImGui::GetStyle().Colors[ImGuiCol_ButtonHovered]; ImGui::PushStyleColor(ImGuiCol_Button, hovered); pop = 1; } bool result = ImGui::Button(label); if (result) { *p_value = !*p_value; } ImGui::PopStyleColor(pop); return result; } } // namespace ImGuiEx