/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h. #define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h #include "common/scummsys.h" #if defined(RISCOS) #include "backends/fs/riscos/riscos-fs-factory.h" #include "backends/fs/riscos/riscos-fs.h" #include AbstractFSNode *RISCOSFilesystemFactory::makeRootFileNode() const { return new RISCOSFilesystemNode("/"); } AbstractFSNode *RISCOSFilesystemFactory::makeCurrentDirectoryFileNode() const { char buf[MAXPATHLEN]; return getcwd(buf, MAXPATHLEN) ? new RISCOSFilesystemNode(buf) : NULL; } AbstractFSNode *RISCOSFilesystemFactory::makeFileNodePath(const Common::String &path) const { assert(!path.empty()); return new RISCOSFilesystemNode(path); } #endif