/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BACKENDS_DLC_SCUMMVMCLOUD_H #define BACKENDS_DLC_SCUMMVMCLOUD_H #include "common/error.h" #include "common/queue.h" #include "backends/dlc/store.h" #include "backends/networking/curl/request.h" #include "backends/networking/curl/curljsonrequest.h" namespace Networking { class SessionRequest; } namespace DLC { namespace ScummVMCloud { class ScummVMCloud : public DLC::Store { Networking::SessionRequest *_rq; public: ScummVMCloud() {} virtual ~ScummVMCloud() {} virtual void getAllDLCs() override; virtual void startDownloadAsync(const Common::String &id, const Common::String &url) override; virtual void removeCacheFile(const Common::Path &file) override; // extracts the provided zip in the provided destination path Common::Error extractZip(const Common::Path &file, const Common::Path &destPath); void addEntryToConfig(Common::Path gamePath); // callback functions void jsonCallbackGetAllDLCs(const Networking::JsonResponse &response); void errorCallbackGetAllDLCs(const Networking::ErrorResponse &error); void downloadFileCallback(const Networking::DataResponse &response); void errorCallback(const Networking::ErrorResponse &error); }; } // End of namespace ScummVMCloud } // End of namespace DLC #endif