/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef COMMON_LOG_H #define COMMON_LOG_H #include "common/scummsys.h" namespace LogMessageType { /** * Enumeration for log message types. * @ingroup common_system * */ enum Type { kInfo, /**< Info logs. */ kError, /**< Error logs. */ kWarning, /**< Warning logs. */ kDebug /**< Debug logs. */ }; } // End of namespace LogMessageType namespace Common { /** * A callback that is invoked by debug, warning and error methods. * * A typical example would be a function that shows a debug * console and displays the given message in it. */ typedef void (*LogWatcher)(LogMessageType::Type type, int level, uint32 debugChannels, const char *message); /** * Set the watcher used by debug, error and warning methods. */ void setLogWatcher(LogWatcher f); /** * Get the watcher used by debug, error and warning methods. */ LogWatcher getLogWatcher(); } // namespace Common #endif