/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/debug.h" #include "common/textconsole.h" #include "qdengine/qdengine.h" #include "qdengine/qd_fwd.h" #include "qdengine/system/graphics/gr_dispatcher.h" #include "qdengine/parser/qdscr_parser.h" #include "qdengine/parser/xml_tag_buffer.h" #include "qdengine/qdcore/qd_video.h" #include "qdengine/qdcore/qd_setup.h" #include "qdengine/qdcore/qd_game_dispatcher.h" #include "qdengine/qdcore/qd_file_manager.h" namespace QDEngine { qdVideo::qdVideo() : _position(0, 0) { } qdVideo::qdVideo(const qdVideo &v): qdConditionalObject(v), _position(v._position), _file_name(v._file_name), _background(v._background) { } qdVideo::~qdVideo() { } qdVideo &qdVideo::operator = (const qdVideo &v) { if (this == &v) return *this; *static_cast(this) = v; _position = v._position; _file_name = v._file_name; _background = v._background; return *this; } bool qdVideo::load_script(const xml::tag *p) { load_conditions_script(p); Vect2s v; for (xml::tag::subtag_iterator it = p->subtags_begin(); it != p->subtags_end(); ++it) { switch (it->ID()) { case QDSCR_NAME: set_name(it->data()); break; case QDSCR_FLAG: set_flag(xml::tag_buffer(*it).get_int()); break; case QDSCR_CD: set_CD_info(xml::tag_buffer(*it).get_uint()); break; case QDSCR_FILE: set_file_name(Common::Path(it->data(), '\\')); break; case QDSCR_VIDEO_POSITION: xml::tag_buffer(*it) > v.x > v.y; set_position(v); break; case QDSCR_VIDEO_BACKGROUND: if (strlen(it->data())) set_background_file_name(it->data()); break; } } return true; } bool qdVideo::save_script(Common::WriteStream &fh, int indent) const { for (int i = 0; i < indent; i++) { fh.writeString("\t"); } fh.writeString("\r\n"); return true; } bool qdVideo::draw_background() { if (_background.has_file()) { _background.load(); grDispatcher::instance()->fill(0); int x = g_engine->_screenW >> 1; int y = g_engine->_screenH >> 1; _background.redraw(x, y, 0); grDispatcher::instance()->flush(); _background.free(); return true; } grDispatcher::instance()->fill(0); grDispatcher::instance()->flush(); return false; } qdConditionalObject::trigger_start_mode qdVideo::trigger_start() { debugC(3, kDebugLog, "[%d] Video start->%s", g_system->getMillis(), transCyrillic(name())); if (qdGameDispatcher * dp = qd_get_game_dispatcher()) { if (dp->play_video(this)) dp->pause(); } return qdConditionalObject::TRIGGER_START_ACTIVATE; } } // namespace QDEngine