/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include "common/debug.h"
#include "common/textconsole.h"
#include "qdengine/qdengine.h"
#include "qdengine/qd_fwd.h"
#include "qdengine/system/graphics/gr_dispatcher.h"
#include "qdengine/parser/qdscr_parser.h"
#include "qdengine/parser/xml_tag_buffer.h"
#include "qdengine/qdcore/qd_video.h"
#include "qdengine/qdcore/qd_setup.h"
#include "qdengine/qdcore/qd_game_dispatcher.h"
#include "qdengine/qdcore/qd_file_manager.h"
namespace QDEngine {
qdVideo::qdVideo() : _position(0, 0) {
}
qdVideo::qdVideo(const qdVideo &v):
qdConditionalObject(v),
_position(v._position),
_file_name(v._file_name),
_background(v._background) {
}
qdVideo::~qdVideo() {
}
qdVideo &qdVideo::operator = (const qdVideo &v) {
if (this == &v) return *this;
*static_cast(this) = v;
_position = v._position;
_file_name = v._file_name;
_background = v._background;
return *this;
}
bool qdVideo::load_script(const xml::tag *p) {
load_conditions_script(p);
Vect2s v;
for (xml::tag::subtag_iterator it = p->subtags_begin(); it != p->subtags_end(); ++it) {
switch (it->ID()) {
case QDSCR_NAME:
set_name(it->data());
break;
case QDSCR_FLAG:
set_flag(xml::tag_buffer(*it).get_int());
break;
case QDSCR_CD:
set_CD_info(xml::tag_buffer(*it).get_uint());
break;
case QDSCR_FILE:
set_file_name(Common::Path(it->data(), '\\'));
break;
case QDSCR_VIDEO_POSITION:
xml::tag_buffer(*it) > v.x > v.y;
set_position(v);
break;
case QDSCR_VIDEO_BACKGROUND:
if (strlen(it->data()))
set_background_file_name(it->data());
break;
}
}
return true;
}
bool qdVideo::save_script(Common::WriteStream &fh, int indent) const {
for (int i = 0; i < indent; i++) {
fh.writeString("\t");
}
fh.writeString("\r\n");
return true;
}
bool qdVideo::draw_background() {
if (_background.has_file()) {
_background.load();
grDispatcher::instance()->fill(0);
int x = g_engine->_screenW >> 1;
int y = g_engine->_screenH >> 1;
_background.redraw(x, y, 0);
grDispatcher::instance()->flush();
_background.free();
return true;
}
grDispatcher::instance()->fill(0);
grDispatcher::instance()->flush();
return false;
}
qdConditionalObject::trigger_start_mode qdVideo::trigger_start() {
debugC(3, kDebugLog, "[%d] Video start->%s", g_system->getMillis(), transCyrillic(name()));
if (qdGameDispatcher * dp = qd_get_game_dispatcher()) {
if (dp->play_video(this))
dp->pause();
}
return qdConditionalObject::TRIGGER_START_ACTIVATE;
}
} // namespace QDEngine