/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef QDENGINE_QDCORE_QD_FILE_OWNER #define QDENGINE_QDCORE_QD_FILE_OWNER namespace QDEngine { class qdFileOwner { public: qdFileOwner() : _cd_info(0) { } virtual ~qdFileOwner() {} void add_to_CD(int cd_number) { _cd_info |= 1 << cd_number; } void remove_from_CD(int cd_number) { _cd_info &= ~(1 << cd_number); } bool is_on_CD(int cd_number = 1) const { int inf = (_cd_info) ? _cd_info : 1; return (inf & (1 << cd_number)); } void clear_cd_info() { _cd_info = 0; } uint32 CD_info() const { return _cd_info; } void set_CD_info(uint32 inf) { _cd_info = inf; } private: uint32 _cd_info; }; } // namespace QDEngine #endif // QDENGINE_QDCORE_QD_FILE_OWNER