/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "base/plugins.h" #include "engines/advancedDetector.h" #include "common/text-to-speech.h" #include "griffon/detection.h" static const PlainGameDescriptor griffonGames[] = { {"griffon", "The Griffon Legend"}, {nullptr, nullptr} }; namespace Griffon { static const ADGameDescription gameDescriptions[] = { { "griffon", nullptr, AD_ENTRY1s("objectdb.dat", "ec5371da28f01ccf88980b32d9de2232", 27754), Common::EN_ANY, Common::kPlatformWindows, ADGF_DROPPLATFORM, #ifdef USE_TTS GUIO2(GUIO_NOMIDI, GAMEOPTION_TTS_NARRATOR) #else GUIO1(GUIO_NOMIDI) #endif }, AD_TABLE_END_MARKER }; } class GriffonMetaEngineDetection: public AdvancedMetaEngineDetection { public: GriffonMetaEngineDetection() : AdvancedMetaEngineDetection(Griffon::gameDescriptions, griffonGames) { } const char *getName() const override { return "griffon"; } const char *getEngineName() const override { return "Griffon Engine"; } const char *getOriginalCopyright() const override { return "The Griffon Legend (c) 2005 Syn9 (Daniel Kennedy)"; } }; REGISTER_PLUGIN_STATIC(GRIFFON_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, GriffonMetaEngineDetection);