/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef CHEWY_OBJECT_EXTRA_H #define CHEWY_OBJECT_EXTRA_H #include "common/serializer.h" #include "common/stream.h" namespace Chewy { #define OBJZU_AUF 0 #define OBJZU_ZU 1 #define OBJZU_AN 2 #define OBJZU_AUS 3 #define OBJZU_LOCKED 5 #define OBJZU_GEOEFFNET 6 #define OBJZU_NASS 7 #define OBJZU_TROCKEN 8 #define OBJZU_OELIG 9 #define OBJZU_HEISS 10 #define OBJZU_KALT 11 #define OBJZU_LEER 12 #define OBJZU_VOLL 13 #define OBJZU_UNDICHT 14 #define OBJZU_KLEMMT 15 #define SIB_GET_INV 16 struct RoomMovObject { int16 RoomNr = 0; int16 X = 0; int16 Y = 0; uint8 XOff = 0; uint8 YOff = 0; int16 TxtNr = 0; int16 NeuObj = 0; int16 ActionObj = 0; uint8 ZustandAk = 0; uint8 ZustandOff = 0; uint8 ZustandFlipFlop = 0; uint8 AutoMov = 0; uint8 AniFlag = 0; uint8 Del = 0; uint8 Attribut = 0; uint8 HeldHide = 0; int16 ZEbene = 0; void synchronize(Common::Serializer &s); bool load(Common::SeekableReadStream *src); static constexpr int SIZE() { return 24; } }; struct IibFileHeader { char Id[4]; char Tafname[14]; uint32 Size; bool load(Common::SeekableReadStream *src); IibFileHeader(); }; struct RoomStaticInventory { int16 RoomNr = 0; int16 X = 0; int16 Y = 0; uint8 XOff = 0; uint8 YOff = 0; int16 InvNr = 0; int16 TxtNr = 0; uint8 HideSib = 0; uint8 Dummy = 0; uint8 ZustandAk = 0; uint8 ZustandOff = 0; uint8 ZustandFlipFlop = 0; uint8 AutoMov = 0; uint8 AniFlag = 0; uint8 HeldHide = 0; int16 StaticAk = 0; int16 StaticOff = 0; void synchronize(Common::Serializer &s); bool load(Common::SeekableReadStream *src); }; struct SibFileHeader { char _id[4]; int16 _nr; bool load(Common::SeekableReadStream *src); SibFileHeader(); }; struct RoomExit { int16 RoomNr = 0; int16 X = 0; int16 Y = 0; uint8 XOff = 0; uint8 YOff = 0; int16 Exit = 0; uint8 ExitMov = 0; uint8 AutoMov = 0; uint8 Attribut = 0; uint8 dummy = 0; void synchronize(Common::Serializer &s); bool load(Common::SeekableReadStream *src); }; struct EibFileHeader { char _id[4]; int16 _nr; bool load(Common::SeekableReadStream *src); EibFileHeader(); }; } // namespace Chewy #endif