/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * VGMTrans (c) 2002-2019 * Licensed under the zlib license, * refer to the included VGMTrans_LICENSE.txt file */ #include "common.h" #include "vgminstrset.h" #include "vgmsamp.h" using namespace std; // *********** // VGMInstrSet // *********** VGMInstrSet::VGMInstrSet(RawFile *file, uint32 offset, uint32 length, Common::String theName, VGMSampColl *theSampColl) : VGMFile(file, offset, length, theName), _sampColl(theSampColl) { AddContainer(_aInstrs); } VGMInstrSet::~VGMInstrSet() { DeleteVect(_aInstrs); delete _sampColl; } bool VGMInstrSet::Load() { if (!GetHeaderInfo()) return false; if (!GetInstrPointers()) return false; if (!LoadInstrs()) return false; if (_aInstrs.size() == 0) return false; if (_sampColl != nullptr) { if (!_sampColl->Load()) { error("Failed to load VGMSampColl"); } } return true; } bool VGMInstrSet::GetHeaderInfo() { return true; } bool VGMInstrSet::GetInstrPointers() { return true; } bool VGMInstrSet::LoadInstrs() { size_t nInstrs = _aInstrs.size(); for (size_t i = 0; i < nInstrs; i++) { if (!_aInstrs[i]->LoadInstr()) return false; } return true; } // ******** // VGMInstr // ******** VGMInstr::VGMInstr(VGMInstrSet *instrSet, uint32 offset, uint32 length, uint32 theBank, uint32 theInstrNum, const Common::String &name) : VGMContainerItem(instrSet, offset, length, name), _parInstrSet(instrSet), _bank(theBank), _instrNum(theInstrNum) { AddContainer(_aRgns); } VGMInstr::~VGMInstr() { DeleteVect(_aRgns); } bool VGMInstr::LoadInstr() { return true; }