Different platforms have different levels of support of encodings and
often have slight variations. We already have tables for most encoding
with only CJK missing. Full transcoding inclusion allows us to get reliable
encoding results independently of platform. The biggest con is the need for
external tables encoding.dat.
It removes a duplicate table for korean in graphics/korfont.cpp
- Allow the base class to take in a string with custom charset, convert to U32 and pass it along.
- Remove redudandant functions in all tts-subsystems
- Remove unnecessary "charset" argument, as U32Strings imply that we are using a UTF-32 charset
- Adjust relative code appropriately according to the above point.
Up until last commit, everything was working fine but the amount of files changed was too large. This commit tries to reduce the changes.
- Add a fake constructor to Keymap, text-to-speech, setDescription (save-state)
- Redirecting functions for PopUpWidget::appendEntry, ButtonWidget::setLabel, GUIErrorMessage
- Use the above functions and constructors to reduce changes in Engines
- Fix warnings being in unicode. Only output english text in - Warnings, Errors, etc.
- Mark some strings as "translation" strings. (Not yet added to POTFILES)
- Remove some CP related things from po/modules.mk
- Previously used some Common::convertToU32 where it was not necessary, replace this with u32constructor
They always take in U32 strings now.
- Revert tts descriptions to string, they don't use translations, so better to keep it as strings.
- Make read() take in const U32 references.
TTS libraries can now be used in default Mingw-w64 environments.
- Removes reference to sapiddk.h which isn't used and isn't in Mingw-w64
- Defines guids whose symbols are missing from Mingw-w64
- Restores TTS detection to configure script
Similarly as on linux, there isn't enough control of the speech
queue to properly implement INTERRUPT_NO_REPEAT. So since this
commit we use our own queuing and use SAPI to speak each speech.
This is done outside the main thread.
* Delete multiple empty rows
* Make getVolume non-virtual and leave just the implementation
in base class
* Resolve warning about signed / unsigned comparison in
gui-manager
* Clear availableVoices when updating voices on linux
* By default set language to transMan language on windows
(if the transMan is available)
* Remove freeVoices method from Windows ttsMan, it isn't needed
anymore
Voice is changed when changing language on windows, so when poping
state, the voice, that should get set has to be saved before
changing the language.
The speech shouldn't continue when changing state, so it is stopped
in pushState and popState.
Main changes are:
* Save age information about each voice
* Remove Sample TTS Voice from available voices, because it
basicaly cannot speak.
* Stop speech after silently playing the test speech (the last
voice could be heard speaking after the volume got
restored to its original value)
* Remove voice data freeing from freeVoices, because it gets
freed automaticaly
- Add comment to tts initialization on Windows
- Correctly free the voicesInfo in linux ttsMan
- Remove popState method from linux-text-to-speech.h and
windows-text-to-speech.h
- Add tts to help in configure
- Refactor language setting in gui-manager.cpp
It counted with english being the default language in
ttsMan constructors, which isn't true anymore.
The ScummVM was crashing because of an assert, when there was less
voices availaible, than what was set in the ConfMan.
Now the voice just falls back to 0th voice, if there are not
enough voices.