Commit graph

15 commits

Author SHA1 Message Date
Cameron Cawley
26a2e738fd ANDROID: Fix build after FrameBuffer class changes 2024-11-30 23:36:34 +01:00
Cameron Cawley
a9ca83819d BACKENDS: OPENGL: Use the shared Texture class for the overlay in 3D games 2024-11-30 18:21:47 +02:00
Cameron Cawley
20b41fc8d9 GRAPHICS: OPENGL: Separate the GLTexture class from the graphics manager 2024-11-30 18:21:47 +02:00
Paweł Kołodziejski
d1d77f887e BACKENDS3D: Moved Surfaces and Texture specific backend code to backends 2022-01-10 01:21:49 +01:00
Paweł Kołodziejski
20cb0ae228
ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Cameron Cawley
4d206e5286
GRAPHICS: Clean up OpenGL defines (#3551) 2021-11-18 00:56:21 +01:00
Paweł Kołodziejski
9abb3f5111 BACKENDS: Another attempt to fix opengl flags 2020-10-14 07:45:56 +02:00
Paweł Kołodziejski
7bcce1fb7a GRAPHICS: Add missing OpenGL ifdef guard 2020-10-11 09:01:45 +02:00
Pawel Kolodziejski
a8b53f8f21 ALL: Avoid class names clashing with ScummVM classes 2020-09-28 18:47:10 +02:00
Bastien Bouclet
d645bbcefd OPENGL: Clean up the overlay pixel format code 2017-08-28 21:46:02 +02:00
Bastien Bouclet
d0eea3b008 OPENGL: Make include gards consistent 2016-02-06 08:02:50 +01:00
Bastien Bouclet
482255032e OPENGL: Make the FrameBuffer and Texture classes destructors virtual 2016-02-06 08:02:50 +01:00
Bastien Bouclet
4c2c1b4d36 GRAPHICS: Set the namespace for OpenGL classes to OpenGL 2016-02-06 08:02:27 +01:00
Dries Harnie
36c8b3d2d5 GRAPHICS: Move common OpenGL files into graphics/opengl 2015-05-27 10:08:25 +02:00
Renamed from graphics/opengles2/texture.h (Browse further)