Daniel Nylander
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8ffcf8229f
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I18N: Change SE_SWE to SV_SWE
Change the Swedish language code from SE to SV according to ISO 639
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2025-03-30 22:19:13 +03:00 |
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Eugene Sandulenko
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756868215d
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ENGINES: Switch debug channel enums from bitfield to sequential order
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2025-02-22 21:42:28 +01:00 |
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Cameron Cawley
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7bc77a7617
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WINTERMUTE: Use LiberationSans instead of FreeSans as a fallback
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2025-01-26 15:44:10 +02:00 |
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Le Philousophe
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a3dd9b15fe
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WINTERMUTE: Remove all patches on TGA loading
This is now useless.
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2025-01-26 02:56:53 +02:00 |
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Eugene Sandulenko
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aa43f4f5e7
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CONFIGRE: Added theoradec component and marked all the relevant engines
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2024-12-25 00:34:39 +01:00 |
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Eugene Sandulenko
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fdecb6afca
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ENGINES: Add components to configure.engine's explanatory comment
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2024-12-25 00:34:39 +01:00 |
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Walter Agazzi
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4440b3ca24
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WINTERMUTE: Add detection for Kesha in the World of Fairy Tales
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2024-12-11 16:10:17 +01:00 |
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Walter Agazzi
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59ab6ab806
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WINTERMUTE: Add detection for reversion3 steam/french
Fix #15559
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2024-12-06 17:28:56 +01:00 |
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Le Philousophe
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0dfc71322a
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CONFIGURE: Add a 3D feature
This allows to blacklist 3D engines on platforms not supporting 3D.
These platforms don't have OpenGL nor TinyGL enabled.
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2024-12-01 22:39:32 +01:00 |
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Paweł Kołodziejski
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b9bffa4a2d
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WINTERMUTE: Fix CID: 1566378
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2024-11-25 08:08:17 +01:00 |
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Paweł Kołodziejski
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083ab320d5
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WINTERMUTE: Turn off blending for 3d setup render mode
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2024-11-21 20:18:52 +01:00 |
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Paweł Kołodziejski
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4624dc9116
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WINTERMUTE: Correctly implement W/A for TGA decoder
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2024-11-21 18:40:16 +01:00 |
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Paweł Kołodziejski
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cb2ed7a30c
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WINTERMUTE: Unmark games as required 3d feature
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2024-11-21 09:13:53 +01:00 |
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Paweł Kołodziejski
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5a90d31b98
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WINTERMUTE: Synced shadows path with original code
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2024-11-20 21:52:31 +01:00 |
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Paweł Kołodziejski
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a008a8f112
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WINTERMUTE: Fixed missing accounting diffuse color vertex entry
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2024-11-20 19:04:00 +01:00 |
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Paweł Kołodziejski
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095e286d96
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WINTERMUTE: Fixed overlay GUI show up
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2024-11-20 17:28:50 +01:00 |
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Paweł Kołodziejski
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c3a9ddbe09
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WINTEMUTE: Some work in progress on shadow color calculations in shadow manager plugin
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2024-11-20 12:08:04 +01:00 |
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Paweł Kołodziejski
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ea7fae7bca
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WINTERMUTE: Cleanup headers
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2024-11-20 08:05:49 +01:00 |
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Paweł Kołodziejski
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f1c9b43893
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WINTERMUTE: Fixed crash in ShadowManager plugin
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2024-11-20 00:04:44 +01:00 |
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Paweł Kołodziejski
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35a3b73674
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WINTERMUTE: Cleanup headers
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2024-11-19 22:28:06 +01:00 |
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Paweł Kołodziejski
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9f1976b6dd
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WINTERMUTE: Cleanup headers
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2024-11-19 22:00:22 +01:00 |
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Paweł Kołodziejski
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12535f4bb9
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WINTERMUTE: Initial greyscale and sepia filter implementation in classic GL renderer for blackandwhite plugin
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2024-11-19 21:08:35 +01:00 |
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Paweł Kołodziejski
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989e7f8a0e
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WINTERMUTE: Tune font size to match original in routine.dll plugin
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2024-11-19 21:05:55 +01:00 |
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Paweł Kołodziejski
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8649e01eea
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WINTERMUTE: Changed structure assignment in ShadowManager plugin
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2024-11-18 13:55:16 +01:00 |
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Paweł Kołodziejski
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98f1a4b05e
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WINTERMUTE: Fixed CID: 1564848
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2024-11-18 13:31:53 +01:00 |
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Paweł Kołodziejski
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1bdbde03f7
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WINTERMUTE: Fixed assignment typo in ShadowManager
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2024-11-18 13:26:00 +01:00 |
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Paweł Kołodziejski
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af3943d842
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WINTERMUTE: Fixed arithmetic typo in protect external dll plugin
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2024-11-18 12:46:42 +01:00 |
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Paweł Kołodziejski
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8e567446e8
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WINTERMUTE: Added BlackAndWhite plugin stub
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2024-11-18 07:08:37 +01:00 |
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Paweł Kołodziejski
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7352458d5d
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WINTERMUTE: Move ShadowManager plugin under 3d scope only
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2024-11-18 06:50:37 +01:00 |
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Paweł Kołodziejski
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d411edccbf
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WINTERMUTE: Partially implemented ShadowManager plugin
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2024-11-17 21:50:02 +01:00 |
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Paweł Kołodziejski
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5426f8e062
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WINTERMUTE: Fixed compilation when disabled 3D
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2024-11-17 15:14:32 +01:00 |
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Paweł Kołodziejski
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1f63c7ec98
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WINTERMUTE: Added stub for ShadowManager plugin
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2024-11-17 15:08:54 +01:00 |
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Paweł Kołodziejski
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fefc0435dc
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WIJNTERMUTE: Fixed compilation for pluginEvent
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2024-11-17 14:33:12 +01:00 |
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Paweł Kołodziejski
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8ec26fe0db
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WINTERMUTE: Restore plugin events functionality
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2024-11-17 14:07:34 +01:00 |
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Paweł Kołodziejski
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84557ed8a5
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WINTERMUTE: Added missing header in persistent.cpp
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2024-11-17 12:45:36 +01:00 |
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Paweł Kołodziejski
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61c82e3634
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WINTERMUTE: Added missing persistent registration for vlink plugin
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2024-11-17 12:43:43 +01:00 |
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Paweł Kołodziejski
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60904f4447
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WINTERMUTE: _gameRef is part of base in base persist() for vlink plugin
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2024-11-17 12:34:23 +01:00 |
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Paweł Kołodziejski
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f64f36f646
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WINTERMUTE: Added BaseScriptable to persistance in vlink plugin
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2024-11-17 12:32:10 +01:00 |
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Paweł Kołodziejski
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24fb5be133
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WINTERMUTE: Corrected guard for externals.h
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2024-11-17 09:47:38 +01:00 |
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Paweł Kołodziejski
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9d8d2263d4
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WINTERMUTE: Turn off saving game state while playing bink videos
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2024-11-16 08:56:18 +01:00 |
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Paweł Kołodziejski
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e8a1abd51c
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WINTERMUTE: Added external protect.dll implementation for "Stroke of Fate: Operation Bunker".
protect.dll file is not present in Steam game release
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2024-11-16 07:17:06 +01:00 |
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Paweł Kołodziejski
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62a614d3dd
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WINTERTMUTE: Allow properly return fail status from emulated external dll
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2024-11-16 06:38:41 +01:00 |
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Paweł Kołodziejski
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e683fcb76d
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WINTERMUTE: Implemented screenshots for "Stroke of Fate" duology
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2024-11-16 06:20:01 +01:00 |
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Paweł Kołodziejski
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7cdf0f4b58
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WINTERMUTE: Added external routine.dll implementation for "Stroke of Fate" duology
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2024-11-16 06:16:36 +01:00 |
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Paweł Kołodziejski
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778d6ccbdc
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WINTERMUTE: Added two sfmFile functions for rename and remove files
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2024-11-16 06:08:38 +01:00 |
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Paweł Kołodziejski
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0be429a6cb
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WINTERMUTE: Added explicit returning empty list for "GetFiles" for "Stroke of Fate" duology
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2024-11-16 06:03:46 +01:00 |
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Paweł Kołodziejski
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51d88231b4
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WINTERMUTE: Fixing AmigaOS build
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2024-11-06 15:47:36 +01:00 |
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Paweł Kołodziejski
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74e7fd1ba9
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WINTERMUTE: Typo
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2024-11-06 15:36:13 +01:00 |
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Paweł Kołodziejski
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fbdd7a3bfc
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WINTERMUTE: Restore effects material code from original. Added stub for effects in renderer.
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2024-11-06 15:18:13 +01:00 |
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Paweł Kołodziejski
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a69b17611c
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WINTERMUTE: Fixed material names
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2024-11-06 14:04:50 +01:00 |
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