Le Philousophe
90b886097f
ENGINES: Create a type aware advanced detector
2024-06-30 18:39:06 +02:00
Cameron Cawley
f3b094e53f
ENGINES: Change the MetaEngineDetection interface to match MetaEngine
2022-07-23 23:31:58 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
ysj1173886760
32f66c21dd
TESTBED: move debug channels to metaEngineDetection
2021-05-22 01:34:57 +02:00
Eugene Sandulenko
7ff34bc9ec
PLUGINS: MetaEngineStatic -> MetaEngineDetection
2020-10-11 23:14:39 +02:00
Eugene Sandulenko
7ea6781043
PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION
2020-10-11 23:12:32 +02:00
aryanrawlani28
d26bbe521c
ENGINES: ALL: Finish renaming ME & AME classes
...
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
29ceb07959
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
...
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316
ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
...
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
31b35628f2
TESTBED: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
D G Turner
e8f8e9bdf1
TESTBED: Remove use of final as a variable name
2020-06-18 21:04:45 +01:00
lolbot-iichan
24c34a1fe8
TESTBED: Give achievements for completed testsuites
2020-06-13 16:29:17 +02:00
Henrik "Henke37" Andersson
fcb2442875
TESTBED: Set the NOLAUNCHLOAD GUI option
2020-02-11 22:35:06 +01:00
Bastien Bouclet
1ef3e3fe3e
TESTBED: Add override keywords
2020-02-09 12:43:16 +01:00
Henrik "Henke37" Andersson
ae38c5421a
TESTBED: Provide correct engine feature implementation data
2020-02-07 01:01:51 +02:00
Bastien Bouclet
9c8bd056d6
ENGINES: Stop using 'single id'
2019-11-03 11:43:00 +01:00
Bastien Bouclet
4b42112721
ENGINES: Add an engine ID to all the engines
2019-11-03 11:43:00 +01:00
Johannes Schickel
0b6befdcc5
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
...
_singleid -> _singleId
_gameids -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Johannes Schickel
3edca1abb4
TESTBED: Make GPL headers consistent in themselves.
2014-02-18 02:39:38 +01:00
Matthew Hoops
0031c41db8
COMMON: Change kPlatformPC to kPlatformDOS
...
"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Strangerke
bab4b6f729
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
2011-11-16 22:38:58 +01:00
Eugene Sandulenko
32972a5ffb
AD: Switched rest of the engines to new GUIO
2011-10-23 17:53:13 +01:00
Max Horn
7c992d6598
DETECTOR: Merge ADParams into AdvancedMetaEngine
2011-06-14 18:17:01 +02:00
Max Horn
3c0c14b4b5
TESTBED: Switch to alternate AdvancedMetaEngine, avoid ADParams
2011-06-10 22:15:45 +02:00
Max Horn
4827cc914a
ENGINES: Change incorrect use of 'target' to 'gameid'
2011-06-10 22:15:40 +02:00
Julien
6362542836
TESTBED: Remove dead code, unused arguments and unreferenced symbols
2011-06-07 03:56:18 -04:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
...
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn
18d40017e8
ENGINES: Unify code layout of all ADParams instances
...
svn-id: r54105
2010-11-07 01:01:18 +00:00
Neeraj Kumar
a16832760b
1. Added ConfigParams Singelton class to eliminate use of configuration specific static variables.
...
2. Modified code to handle the change
3. Updated the previously merged obsolete copy of branch gsoc2010-testbed.
svn-id: r52973
2010-10-02 01:05:16 +00:00
Neeraj Kumar
5c4f7ba267
TESTBED: fixed detection
...
svn-id: r52747
2010-09-16 12:45:09 +00:00
Matthew Hoops
161b2e6c79
TESTBED: Title capitalization and consistency
...
svn-id: r52686
2010-09-12 16:41:13 +00:00
Neeraj Kumar
7e126ed299
TESTBED: Merged changes from trunk to my branch
...
svn-id: r51798
2010-08-06 20:13:41 +00:00
Neeraj Kumar
6c0855f3d3
TESTBED: playing audio output with variable sample rates
...
svn-id: r51766
2010-08-05 21:36:17 +00:00
Neeraj Kumar
424c13e9f4
switched testbed detection code to advance detector, doesn't bails out when game data not found
...
svn-id: r50789
2010-07-10 19:24:12 +00:00
Neeraj Kumar
3cc204f461
the ScummVM header included to all source files
...
svn-id: r50320
2010-06-26 13:07:13 +00:00
Neeraj Kumar
fb210bd45f
added a FS test to open and read a file from the game-data dir
...
svn-id: r49948
2010-06-17 20:24:01 +00:00
Neeraj Kumar
a8a8ea31df
the basic testbed skeleton, removed any trace of quux
...
svn-id: r49341
2010-05-31 04:58:19 +00:00
Neeraj Kumar
cbf491a7b8
adding (missed) testbed to engines/, reverting TODO
...
svn-id: r49197
2010-05-24 17:43:55 +00:00