Commit graph

20 commits

Author SHA1 Message Date
Paweł Kołodziejski
20cb0ae228
ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paweł Kołodziejski
51888c13ba
STARK: Remove global constructors 2021-12-08 00:09:03 +01:00
Bastien Bouclet
0f3cf3e511 STARK: Introduce a onGameLoop event to stop abusing onRender for updates
Fixes #1492 where rendering the screen to save a screenshot would run
some dialog related script updates.
2018-08-28 21:24:33 +02:00
orangeforest11
7b637b22c1 STARK: Changed the action menu and cursor to being scaled 2018-08-15 15:08:25 +02:00
Bastien Bouclet
9f95f702e6 STARK: Fix the action menu not being placed correctly at the right edge 2018-02-12 20:33:29 +01:00
klayklogg
06f6c0580a STARK: Fix and refactor Window, ActionMenu scaling for border detection
Fixes #1397.
2018-02-12 06:13:09 +01:00
klayklogg
80d996fbf5 STARK: Add Window::getScaledPosition() helper 2018-02-11 22:27:01 +13:00
Bastien Bouclet
86eec523ba STARK: Store ResidualVM specific metadata and a thumbnail in saves 2017-06-14 21:46:29 +02:00
Bastien Bouclet
0f185fff27 STARK: Move the Cursor class to the ui subfolder 2016-01-01 07:30:12 +01:00
Bastien Bouclet
1b95553169 STARK: Allow April to run 2016-01-01 07:29:59 +01:00
Bastien Bouclet
ba770a3c22 STARK: Push down some includes 2016-01-01 07:29:55 +01:00
Bastien Bouclet
874279eac4 STARK: Document and simplify the Window class 2016-01-01 07:29:53 +01:00
Bastien Bouclet
19a5b6045e STARK: Rename UserInterface to GameInterface for clarity 2016-01-01 07:29:50 +01:00
Bastien Bouclet
21ecb3e798 STRAK: Move item handling to the game window 2016-01-01 07:29:50 +01:00
Bastien Bouclet
6bbadd9346 STARK: Handle inventory right click 2016-01-01 07:29:49 +01:00
Bastien Bouclet
62964494a8 STARK: Make TopMenu inherit Window 2016-01-01 07:29:49 +01:00
Bastien Bouclet
bfe92f9b2e STARK: Only consider items with runnable scripts when setting the cursor 2016-01-01 07:29:48 +01:00
Bastien Bouclet
7a83e8960d STARK: Refactor game window handling to have its own class 2016-01-01 07:29:48 +01:00
Bastien Bouclet
273a358ad3 STARK: Initiate rework of the user interface code
A base class, Window, will be used to ensure all the UI containers
work in a similar way.
2016-01-01 07:29:48 +01:00