athrxx
55ec2b4227
SCUMM: (MM) - fix bug no. 15278
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("MANIAC: Sentence line empty at start")
2024-07-24 18:53:10 +02:00
AndywinXp
61fa4b6253
SCUMM: v7-8: Fix FT camera bug and properly fix #1195 and #1579
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There was a nasty bug in the fuel tower room, when the cops arrive at the
tower and the player regains control, in which the camera would be brought up
and then down again.
While I was there, since this is the same domain, I rechecked the v7-8 camera
code from the disasm, made some corrections, and properly fixed #1195 and
#1579 . Another workaround bites the dust :)
2023-01-08 17:42:50 +01:00
AndywinXp
a3f1285dc9
SCUMM: COMI: Implement o8_cameraOps
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It had remained stubbed for who knows how long :) This fixes a class of bugs in which
the game requested the camera to be frozen, like for example while the inventory box is shown.
2022-06-03 19:27:18 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
ed5489929c
SCUMM: Use nullptr
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Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
sluicebox
674ed112aa
JANITORIAL: Update more old bug tracker numbers
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I missed the six digit ones and a few others in:
93eeffc84d
2021-06-09 14:28:52 -06:00
Adrian Frühwirth
48406bbd41
SCUMM: Simplify clampCameraPos() using CLIP
2018-05-07 19:54:45 +02:00
Johannes Schickel
3847465163
SCUMM: Make GPL headers consistent in themselves.
2014-02-18 02:39:38 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Travis Howell
122ff32d75
Remove excess spaces.
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svn-id: r44029
2009-09-11 10:13:54 +00:00
Max Horn
6f4b567124
SCUMM: Split intern.h into multiple headers
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svn-id: r39567
2009-03-20 16:33:58 +00:00
Travis Howell
d666af279c
Alter/revert last changes to moveCamera(), as VAR_CAMERA_FAST_X is used by a few scripts in Indy3 too.
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svn-id: r39285
2009-03-10 00:36:56 +00:00
Travis Howell
2809c23fc9
Add snap scroll option from original games (SCUMM3-5), and enable for earlier games too.
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svn-id: r39283
2009-03-10 00:26:40 +00:00
Travis Howell
a898c4290c
Add suggested code changes for bug #2580705 - COMI: Jerky camera movement.
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svn-id: r36264
2009-02-11 13:15:35 +00:00
Jordi Vilalta Prat
38a8aa516e
Allow static and dynamic plugins to be used at the same time
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svn-id: r31888
2008-05-06 03:00:26 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
0cccbb29d6
Some cleanup (yay for whomever had the brilliant idea to let SVN work over HTTPS and hence through proxies&firewalls :)
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svn-id: r28877
2007-09-08 11:15:27 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
8afb83884a
cleanup
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svn-id: r25606
2007-02-15 13:27:36 +00:00
Max Horn
6899e72be9
Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA
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svn-id: r25454
2007-02-10 02:05:59 +00:00
Max Horn
4ce7b74085
Changed ScummEngine::_actors from an Actor array to a an array of Actor points (i.e. indirection)
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svn-id: r24922
2006-12-25 15:03:36 +00:00
Max Horn
c210aff40c
* Made Actor::_pos protected, added public Actor::getPos() method
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* Added default params to Actor::putActor()
* Removed Actor::getActorXYPos
svn-id: r24742
2006-11-19 00:39:48 +00:00
Max Horn
8c0b0c0120
Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e. _gdi is a pointer now)
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svn-id: r23921
2006-09-17 20:22:47 +00:00
Travis Howell
a379fe424c
The camera position is always set by loadRoomWithEgo opcode in HE games, through cameraFollows. Fixes glitches when changing rooms in fbear and other early games.
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svn-id: r21355
2006-03-18 10:30:47 +00:00
Travis Howell
be7a28f65e
Avoid all scumm var conflicts in C64 maniac
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svn-id: r21277
2006-03-14 12:06:37 +00:00
Max Horn
e389bcf497
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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svn-id: r20795
2006-02-20 16:51:30 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00