Hubert Maier
|
fba97454c8
|
JANITORIAL: SAGA2: Fix typos
|
2024-09-16 01:53:47 +03:00 |
|
Eugene Sandulenko
|
7896855b10
|
SAGA2: Rename enums in objproto.h
|
2022-10-29 13:36:38 +02:00 |
|
Eugene Sandulenko
|
e6aab8c586
|
SAGA2: Rename enums in objects.h
|
2022-10-29 13:04:15 +02:00 |
|
Hubert Maier
|
470f43a62f
|
SAGA2: Correct spelling mistake
wether -> whether
|
2022-10-27 15:57:26 +02:00 |
|
Eugene Sandulenko
|
39032c3743
|
SAGA2: Rename enums in effects.h
|
2022-10-27 14:35:54 +02:00 |
|
Eugene Sandulenko
|
4921ae88c2
|
SAGA2: Rename class variables in objects.h
|
2022-09-26 19:52:27 +02:00 |
|
Eugene Sandulenko
|
ef106cf716
|
SAGA2: Reanme GameObj class members
|
2022-09-25 21:37:26 +02:00 |
|
D G Turner
|
9a27d5430b
|
SAGA2: Remove Redundant Declaration
This was causing GCC Warnings when -Wredundant-decls is enabled.
|
2022-03-06 13:43:45 +00:00 |
|
Eugene Sandulenko
|
abea37c9bb
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
|
Alexandre Detiste
|
6044504762
|
JANITORIAL: typos
some in the variable names, some in the comments;
no change for the strings that interract with original games assets
|
2021-10-31 20:46:31 +01:00 |
|
Filippos Karapetis
|
d3df1b09a1
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
|
a/
|
974d4dd81e
|
SAGA2: Fix getMapNum for midair objects
|
2021-08-15 17:23:44 +09:00 |
|
a/
|
ab81402f33
|
SAGA2: Expand search command to actors/worlds
|
2021-07-25 05:29:27 +09:00 |
|
a/
|
afc8a0328f
|
SAGA2: Implement command to search objects
|
2021-07-20 21:33:43 +09:00 |
|
a/
|
d3c4bdbf15
|
SAGA2: Add debug commands
|
2021-07-19 21:51:20 +09:00 |
|
a/
|
68b08bf030
|
SAGA2: Fix pointer arithmetics in objects.cpp
|
2021-07-19 18:27:42 +09:00 |
|
a/
|
703ff18cb3
|
SAGA2: Fix a global constructor warning in tilemode.cpp
|
2021-07-18 12:57:12 +09:00 |
|
a/
|
0d7a8dc7dc
|
SAGA2: Make several save size calculations portable
|
2021-07-14 14:19:21 +09:00 |
|
Eugene Sandulenko
|
eb7c7273db
|
SAGA2: Remove old save/load methods
|
2021-07-12 17:11:37 +02:00 |
|
a/
|
52dce2abe4
|
SAGA2: Implement TempActorCount save/loading
|
2021-07-12 13:08:48 +09:00 |
|
a/
|
79102d8190
|
SAGA2: Replace sizeof by constant in saveActiveRegions
|
2021-07-11 13:28:18 +09:00 |
|
a/
|
558ecdc97d
|
SAGA2: Implement ActiveRegion save/loading
|
2021-07-11 13:22:49 +09:00 |
|
Eugene Sandulenko
|
ba743f64fb
|
SAGA2: Implement default constructor for ActiveRegion. CID 1458003
|
2021-07-10 17:56:33 +02:00 |
|
a/
|
6dadb2e641
|
SAGA2: Implement objects save/loading
|
2021-07-08 07:09:21 +09:00 |
|
a/
|
c9a87e025c
|
SAGA2: Implement Actor loading partially
|
2021-07-07 12:36:51 +09:00 |
|
a/
|
4392e3f8a1
|
SAGA2: Implement Actor saving
|
2021-07-07 12:36:51 +09:00 |
|
a/
|
a7650b1039
|
SAGA2: Implement Worlds loading
|
2021-07-07 00:13:15 +09:00 |
|
a/
|
b45d6ce6a8
|
SAGA2: Fix more uninitialized fields in objects.h
|
2021-07-04 04:58:22 +09:00 |
|
a/
|
9b2f694cff
|
SAGA2: Fix for uninitialized field in GameWorld
|
2021-07-04 03:43:01 +09:00 |
|
a/
|
7449f2ccde
|
SAGA2: Remove unnecessary fields in ResourceGameObject
|
2021-07-04 03:43:01 +09:00 |
|
a/
|
e42615a844
|
SAGA2: Fix for unaligned pointer warnings
|
2021-07-02 06:55:54 +09:00 |
|
a/
|
e13588744d
|
SAGA2: Fix more global constructor warnings
|
2021-07-02 00:06:55 +09:00 |
|
Eugene Sandulenko
|
46e38b5a5b
|
SAGA2: Cleanup Win32-specific code
|
2021-07-01 01:37:42 +02:00 |
|
Eugene Sandulenko
|
725f11ca60
|
SAGA2: Fix more warnings with enumarations
|
2021-07-01 01:37:40 +02:00 |
|
a/
|
13831e17c1
|
SAGA2: Add more debug output
|
2021-07-01 01:37:34 +02:00 |
|
Eugene Sandulenko
|
14da1dcc51
|
SAGA2: More gcc warning fixes
|
2021-07-01 01:37:33 +02:00 |
|
a/
|
c452adaf1b
|
SAGA2: Load ResourceGameObject with stream
|
2021-07-01 01:37:30 +02:00 |
|
Eugene Sandulenko
|
b59c9d3334
|
SAGA2: Remove unused unsafe method
|
2021-07-01 01:37:30 +02:00 |
|
Eugene Sandulenko
|
6819c2ae15
|
SAGA2: Cleanup string copying
|
2021-07-01 01:37:25 +02:00 |
|
Eugene Sandulenko
|
d295808363
|
SAGA2: Fix warnings in objects.cpp
|
2021-07-01 01:37:25 +02:00 |
|
Eugene Sandulenko
|
ccc350d400
|
SAGA2: Fix more warnings in actor.cpp
|
2021-07-01 01:37:24 +02:00 |
|
a/
|
12535d74bc
|
SAGA2: Add fallback for invalid sector access
|
2021-07-01 01:37:21 +02:00 |
|
a/
|
baa7cbb498
|
SAGA2: Make GameObject script-friendly
|
2021-07-01 01:37:17 +02:00 |
|
a/
|
c575ca2995
|
SAGA2: Put GameObject data into a packed struct
|
2021-07-01 01:37:17 +02:00 |
|
a/
|
2ac1b6f55d
|
SAGA2: Rename more constants in idtypes.h
|
2021-07-01 01:37:16 +02:00 |
|
a/
|
6dad132e83
|
SAGA2: Rename map sector constants
|
2021-07-01 01:37:16 +02:00 |
|
Eugene Sandulenko
|
97f7a0e529
|
SAGA2: Drop custom TRUE/FALSE
|
2021-07-01 01:37:08 +02:00 |
|
Eugene Sandulenko
|
8f19630ded
|
SAGA2: JANITORIAL: Fix code formatting
|
2021-07-01 01:37:00 +02:00 |
|
a/
|
5969577a2b
|
SAGA2: Fix object prototypes initialization
|
2021-07-01 01:36:57 +02:00 |
|
Eugene Sandulenko
|
a24d6c7a1c
|
SAGA2: More work on includes
|
2021-07-01 01:36:55 +02:00 |
|