Filippos Karapetis
f5729a4a8b
- The GMM save dialog is now working for all engines which support the appropriate features
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- Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots
- Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started)
svn-id: r34963
2008-11-09 16:13:34 +00:00
Max Horn
fe2935ad4b
Got rid of the unused 'filename' attribute in SaveStateDescriptor
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svn-id: r34905
2008-11-05 15:41:12 +00:00
Max Horn
61aadb378d
Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeature comments
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svn-id: r34896
2008-11-04 16:11:40 +00:00
Filippos Karapetis
b7a219ebc6
Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, as discussed in patch #2122869
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svn-id: r34854
2008-10-26 16:42:08 +00:00
Max Horn
6a2f3dc0b9
Added new type Engine::Feature; pushed down some #include dependencies
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svn-id: r34755
2008-10-06 12:48:52 +00:00
Johannes Schickel
0a35842954
Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".
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svn-id: r34495
2008-09-11 19:47:45 +00:00
Max Horn
ad87f08192
Changed some code to use the new Stream::readLine() method
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svn-id: r34318
2008-09-03 18:40:49 +00:00
Max Horn
57e724bfc3
Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; added a new alternate SeekableReadStream::readLine() instead
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svn-id: r34315
2008-09-03 17:53:25 +00:00
Nicola Mettifogo
4ab5d3fdc4
Merging more of the GSoC 2008 RTL branch: PARALLACTION
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svn-id: r34268
2008-09-02 01:58:55 +00:00
Christopher Page
ec8dac5540
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
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svn-id: r33921
2008-08-16 02:53:16 +00:00
Christopher Page
9d3cdcb2da
Defined some MetaEngineFeatures for the engines, the launcher uses these features to allow/disallow loading and deleting saves
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svn-id: r33909
2008-08-15 18:15:14 +00:00
Christopher Page
4198ee9623
Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33624
2008-08-04 22:34:07 +00:00
Travis Howell
533dbfd756
Add basic support for running Amiga and PC demos of BRA.
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svn-id: r33357
2008-07-28 07:20:55 +00:00
Christopher Page
cbe0af1c19
Added --list-saves support for PARALLACTION, and -x support for NipponSafes
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svn-id: r33292
2008-07-25 21:24:09 +00:00
Jordi Vilalta Prat
38a8aa516e
Allow static and dynamic plugins to be used at the same time
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svn-id: r31888
2008-05-06 03:00:26 +00:00
Travis Howell
27816d8c8b
Add very basic support for Amiga version of BRA.
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svn-id: r31416
2008-04-06 07:05:56 +00:00
Max Horn
29f1e6de38
Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default)
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svn-id: r31413
2008-04-05 22:29:08 +00:00
Max Horn
6547ef6e12
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADGameDescription instead)
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svn-id: r31121
2008-03-14 17:31:04 +00:00
Max Horn
8a9a14002e
Advanced Detector: Changed fallback detector from a callback function pointer to an overrideable method of AdvancedMetaEngine
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svn-id: r31119
2008-03-14 13:59:31 +00:00
Jordi Vilalta Prat
c103290e2b
Initial support for plugin types
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svn-id: r30825
2008-02-08 00:02:23 +00:00
Max Horn
8a73356a2d
Revised Engine plugin API to only provide a single func which returns a MetaEngine instance. Used this to simplify the rest of the plugin system
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svn-id: r30780
2008-02-03 18:56:47 +00:00
Torbjörn Andersson
e51bf80218
Changed "COMPATIBLITY" to "COMPATIBILITY".
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svn-id: r30754
2008-02-03 10:15:36 +00:00
Max Horn
34b35348be
Moved AdvancedMetaEngine to namespace Common
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svn-id: r30736
2008-02-02 11:52:04 +00:00
Jordi Vilalta Prat
5165ff448d
Converted the remaining engines to use MetaEngine
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svn-id: r30728
2008-02-02 02:35:13 +00:00
Max Horn
ec715ea1ec
Converted parallaction engine to use MetaEngine
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svn-id: r30727
2008-02-02 00:56:02 +00:00
Jordi Vilalta Prat
d6c34bdc4b
Fixed the spaces before tabs.
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svn-id: r30667
2008-01-28 00:14:17 +00:00
Torbjörn Andersson
eeb212c7e0
Indent with tabs instead of spaces.
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svn-id: r30312
2008-01-06 20:42:28 +00:00
Eugene Sandulenko
c640d1c604
Patch #1825276 : "DETECTION: advanced detector engine simplification"
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svn-id: r29386
2007-11-03 21:06:58 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Eugene Sandulenko
837381f1d4
Fix linking errors.
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svn-id: r28587
2007-08-13 10:12:07 +00:00
Eugene Sandulenko
daf5c30551
Switch Parallaction back to single gameid (to be compatible with 0.10.x), and
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made it use new AdvancedDetector features.
svn-id: r28585
2007-08-13 09:02:11 +00:00
Nicola Mettifogo
d1986857d5
Added Italian language flag to Big Red Adventure detection structs.
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svn-id: r28248
2007-07-27 23:42:59 +00:00
Nicola Mettifogo
8b62b591a8
Added detection target for Big Red Adventure, and derived new engine classes for supported games.
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svn-id: r28247
2007-07-27 23:41:43 +00:00
Nicola Mettifogo
d3e7e81c8a
Dos full version of Big Red Adventure is detected now. The engine crashes immediately afterwards.
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svn-id: r28218
2007-07-26 18:23:09 +00:00
Travis Howell
4362692684
Add GF_LANG_MULT game flag, for detecting differences between the two Amiga versions.
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svn-id: r27441
2007-06-16 02:43:31 +00:00
Nicola Mettifogo
85ce1d85ca
All known versions of Nippon Safes are now enabled with all features except for half-brite effects. Please keep an eye out for regression.
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svn-id: r27437
2007-06-15 21:40:02 +00:00
Nicola Mettifogo
24daa86bdd
oops wrong platform.
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svn-id: r27398
2007-06-14 10:12:25 +00:00
Nicola Mettifogo
607b2f3476
Added full version of Nippon Safes for Amiga (EN/FR/DE) to detector.
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svn-id: r27389
2007-06-13 20:00:39 +00:00
Eugene Sandulenko
6e5b70f5e9
Patch #1733764 : "Fallback detection patch". GSoC student.
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svn-id: r27375
2007-06-12 12:22:25 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Nicola Mettifogo
20c2bba084
Added GF_DEMO flag and ability to load the correct location at start.
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svn-id: r26340
2007-04-01 12:42:30 +00:00
Eugene Sandulenko
91dbad8325
Use AGDS feature for specifying demos
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svn-id: r25822
2007-02-24 15:24:38 +00:00
Nicola Mettifogo
f4f1e12330
nippon safes demo is English, not French
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svn-id: r25821
2007-02-24 14:49:08 +00:00
Travis Howell
967b034fa5
Set the extra field for the Amiga demo, to just 'demo', since the language and platform are auto added.
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svn-id: r25815
2007-02-24 09:17:06 +00:00
Nicola Mettifogo
c8631a92e9
french amiga demo is now recognized (not playable yet)
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svn-id: r25813
2007-02-24 09:11:12 +00:00
Max Horn
7572d2b4f2
Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or a subclass of it); added a (currently fake) fallback callback entry in ADParams
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svn-id: r25574
2007-02-13 23:37:44 +00:00
Max Horn
4968e912ce
AdvancedDetector changes:
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* Renamed genGameList to gameIDList to make it match the corresponding
plugin API function name
* removed the detectFunc param from detectGameForEngineCreation,
as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames
* as a consequence, removed the various GAME_detectGames functions from the
engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN
svn-id: r25547
2007-02-13 14:55:11 +00:00
Eugene Sandulenko
da7d8c9f35
Rename Common::GF_XXX to Common::ADGF_XXX
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svn-id: r25545
2007-02-13 13:42:28 +00:00
Max Horn
2afe07992f
Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and add it for AGOS, too
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svn-id: r25543
2007-02-13 13:17:46 +00:00
Max Horn
55adc889e7
(re)added flags field to ADGameDescription, with currently only one value (GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet)
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svn-id: r25539
2007-02-13 01:28:18 +00:00