Nicola Mettifogo
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1a36ba488c
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Cleanup (step 1).
svn-id: r30689
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2008-01-28 20:40:05 +00:00 |
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Nicola Mettifogo
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efdc6f646f
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Changed _c_moveSheet to work with only 1 buffer.
svn-id: r30684
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2008-01-28 18:10:16 +00:00 |
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Nicola Mettifogo
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56eed45317
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Move low level background management into Gfx.
svn-id: r30681
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2008-01-28 17:28:16 +00:00 |
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Nicola Mettifogo
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bdf440fdae
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Replaced the remaining old string code with the new label code. All the text is now drawn in the framebuffer instead of being blitted onto the internal game screen buffer.
svn-id: r30360
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2008-01-09 21:46:57 +00:00 |
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Torbjörn Andersson
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eeb212c7e0
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Indent with tabs instead of spaces.
svn-id: r30312
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2008-01-06 20:42:28 +00:00 |
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Nicola Mettifogo
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db51514dd3
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Moved balloons management into Gfx, which is now responsible for positioning and drawing. All balloons are now drawn on a different layer than the game graphics, thus simplifying screen management. Dialogue code has undergone a major revision, and the superior implementation of answer selection in the Amiga version is now used in place of the poor PC one. Other bits (where some changes had already been introduced) have been updated, too.
svn-id: r30311
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2008-01-06 19:29:41 +00:00 |
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Nicola Mettifogo
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3e04d8b215
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Fix for bug# 1729307. Fonts are now displayed with shadows when needed on Amiga. The correct font for intro screen has also been selected.
svn-id: r30221
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2008-01-04 21:24:51 +00:00 |
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Nicola Mettifogo
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da3d85c755
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Removed debug printf.
svn-id: r30169
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2008-01-02 21:29:23 +00:00 |
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Nicola Mettifogo
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d632206248
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Added halfbrite effect to Nippon Safes Amiga. Implementation is not complete, since the spotlight during Donna's dance is not moving yet.
svn-id: r29863
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2007-12-15 20:56:05 +00:00 |
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Nicola Mettifogo
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0b0ec8ee00
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* Switched Nippon Safes to use new names for savefiles. User will be asked to perform conversion on engine start.
* Special files used for keeping track of completed parts of the game have been replaced by special savefile 'nippon.999'.
svn-id: r29820
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2007-12-10 20:29:51 +00:00 |
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Nicola Mettifogo
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a3abaaa709
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Refactored main input code.
svn-id: r29532
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2007-11-17 09:39:20 +00:00 |
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Nicola Mettifogo
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10caba3562
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* centralized kEngineChangeLocation flag handling
* simplified runGame, moving flags testing into called routines
svn-id: r29504
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2007-11-14 22:24:26 +00:00 |
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Nicola Mettifogo
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555336cebe
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Fix for bug #1822819. Donna now changes her look into Suzy after makeup.
svn-id: r29361
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2007-11-01 17:39:58 +00:00 |
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Nicola Mettifogo
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06f38474a5
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Consolidated game data cleanup in a single routine to location switches more reliable, especially on savegames and on game start.
svn-id: r29357
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2007-11-01 15:58:33 +00:00 |
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Nicola Mettifogo
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7c8bf86a45
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More refactoring for gui code.
svn-id: r29355
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2007-11-01 14:47:33 +00:00 |
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Nicola Mettifogo
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288f47e034
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* Merged object Menu into Parallaction_ns.
* Some preliminary refactoring of ex-menu code.
svn-id: r29354
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2007-11-01 14:08:55 +00:00 |
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Nicola Mettifogo
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14160083e8
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Now stopping music when loading a game in Amiga versions of Nippon Safes.
svn-id: r29242
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2007-10-21 19:27:15 +00:00 |
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Nicola Mettifogo
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652866117a
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Fixed bug #1814061. Special effect routine was overflowing palette size.
svn-id: r29224
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2007-10-15 18:59:32 +00:00 |
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Nicola Mettifogo
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d7ae40b65d
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Refactored a lot of Character-related code and put it into the Character class.
svn-id: r29025
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2007-09-22 18:45:43 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Nicola Mettifogo
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c37de0131b
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Revised debug levels and added many debug strings for parsers.
svn-id: r28921
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2007-09-16 08:43:34 +00:00 |
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Nicola Mettifogo
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429af74320
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Oops oops. This fixes the bug fix.
svn-id: r28623
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2007-08-14 19:57:20 +00:00 |
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Nicola Mettifogo
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dc35b37d93
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Oops. Removed debug code.
svn-id: r28622
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2007-08-14 19:55:10 +00:00 |
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Nicola Mettifogo
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70f69a18bb
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Fixed bug (array-overflow) in NS introduction. This randomly caused the intro to crash during sketching.
svn-id: r28621
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2007-08-14 19:53:32 +00:00 |
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Nicola Mettifogo
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be994c88db
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Moved intro hack routines to Parallaction_ns callables, where they belonged from the beginning.
svn-id: r28541
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2007-08-12 09:10:10 +00:00 |
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Nicola Mettifogo
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b07f787f7f
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Moved core font management from Gfx to engine. Gfx still retains features related to displaying text on screen.
svn-id: r28530
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2007-08-11 17:25:57 +00:00 |
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Nicola Mettifogo
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aa1175ed13
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Encapsulated palette stuff into a new Palette object and got rid of a lot of #defines. This should ease handling of palettes in different versions of the engine.
svn-id: r28509
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2007-08-09 18:02:37 +00:00 |
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Nicola Mettifogo
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4d83622af7
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Location comments are now displayed by a single Gfx function.
svn-id: r28481
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2007-08-07 13:54:29 +00:00 |
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Nicola Mettifogo
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6c0288044b
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Changed graphics mask to a more generic BitBuffer object.
svn-id: r28471
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2007-08-06 19:13:51 +00:00 |
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Nicola Mettifogo
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872a6edfc6
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Made thickness of balloon borders consistent with original games.
svn-id: r28470
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2007-08-06 15:40:12 +00:00 |
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Nicola Mettifogo
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4b008f9724
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Changed code to use the new fadePalette function, thus removing fadeInPalette and some custom fade code in _c_endComment.
svn-id: r28368
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2007-07-31 19:33:36 +00:00 |
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Nicola Mettifogo
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bd22db4502
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Renamed palette functions.
svn-id: r28365
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2007-07-31 19:12:44 +00:00 |
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Nicola Mettifogo
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fa190dc297
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Fixed palette going psychedelic at the very end of the game.
svn-id: r28335
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2007-07-30 19:05:49 +00:00 |
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Nicola Mettifogo
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ba271c0405
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Replaced some palette code in _c_endComment with a function call.
svn-id: r28334
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2007-07-30 18:39:38 +00:00 |
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Nicola Mettifogo
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ae461cebd6
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Cleanup.
svn-id: r28303
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2007-07-29 17:06:23 +00:00 |
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Nicola Mettifogo
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4774696a96
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Made current callable routines members of Parallaction_ns, and moved them to callables_ns.cpp.
svn-id: r28302
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2007-07-29 17:02:08 +00:00 |
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