Commit graph

65 commits

Author SHA1 Message Date
Bastien Bouclet
ca867d739e MYST3: Specify the room when loading nodes
This handles the case where several rooms have a node with the same id
2012-01-07 22:17:21 +01:00
Bastien Bouclet
7b00e3957d MYST3: Upload faces textures to GFX memory at most once per frame. 2012-01-06 16:07:33 +01:00
Bastien Bouclet
ece5133fdf MYST3: Spotitem fixes for the menus 2012-01-06 13:38:22 +01:00
Bastien Bouclet
6d50ae2c2b MYST3: Display sunspot flares 2012-01-05 17:19:15 +01:00
Bastien Bouclet
dc87693f64 MYST3: Multiple archive support 2012-01-05 13:38:31 +01:00
Bastien Bouclet
aff0468a91 MYST3: Prepare for multiple archive support 2012-01-05 13:17:48 +01:00
Bastien Bouclet
87caace1cb MYST3: Relicense as GPL v2 2012-01-05 10:07:48 +01:00
Bastien Bouclet
6d770c21e5 MYST3: Fix a crash when leaving frame nodes 2011-12-29 20:04:14 +01:00
Bastien Bouclet
1c1dd743ae MYST3: Actually draw the spot items 2011-12-29 14:39:36 +01:00
Bastien Bouclet
061444f7c5 MYST3: Refactoring to prepare drawing SpotItems 2011-12-29 11:38:49 +01:00
Bastien Bouclet
57976eae1c MYST3: Load spot items 2011-12-27 15:15:17 +01:00
Bastien Bouclet
3dd2addc48 MYST3: Keep background bitmaps in memory 2011-12-26 21:39:26 +01:00
Bastien Bouclet
ba20bb15e5 MYST3: Extract node items metadata 2011-09-11 10:15:41 +02:00
Bastien Bouclet
1e2f4b4313 MYST3: More opcodes, frame mode. 2011-09-05 20:13:48 +02:00
Bastien Bouclet
3f69d8db1a MYST3: Add a basic script parser 2011-09-03 15:39:16 +02:00
Renamed from engines/myst3/room.cpp (Browse further)