Paweł Kołodziejski
|
20cb0ae228
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
|
Eugene Sandulenko
|
abea37c9bb
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
|
Paweł Kołodziejski
|
3b9f9804ee
|
TINYGL: Rearrange access to TinyGL
|
2021-12-08 14:52:18 +01:00 |
|
Paweł Kołodziejski
|
d80bd265d2
|
TINYGL: Rearrange visibility various functions
|
2021-12-06 13:57:41 +01:00 |
|
Cameron Cawley
|
98da66b735
|
MYST3: Fix the viewport used by the TinyGL renderer for 2D drawing
|
2021-12-05 20:28:49 +01:00 |
|
Cameron Cawley
|
d18d321092
|
MYST3: Split TinyGLTexture into two separate subclasses
|
2021-12-05 20:28:23 +01:00 |
|
Cameron Cawley
|
9bd82872bd
|
MYST3: Replace the Renderer::freeTexture function
|
2021-12-05 20:28:23 +01:00 |
|
Orgad Shaneh
|
ee57380de7
|
ENGINES: JANITORIAL: Remove 'virtual' when override is specified
|
2021-11-14 14:32:04 +02:00 |
|
Cameron Cawley
|
f9dc98b0f6
|
MYST3: Remove unneeded use of Graphics::ColorMasks
|
2021-06-24 11:55:54 +02:00 |
|
Bastien Bouclet
|
55d0a7f2c0
|
MYST3: Fix the MVP matrix not being sent to OpenGL in some cases
Fixes #1308.
|
2016-10-27 07:37:18 +02:00 |
|
Bastien Bouclet
|
19a8b11d85
|
MYST3: Initial version of the widescreen mod
|
2016-10-16 09:35:40 +02:00 |
|
Bastien Bouclet
|
5bb96c937a
|
MYST3: Start moving some of the frame viewport code the the Scene class
|
2016-10-16 09:28:08 +02:00 |
|
Bastien Bouclet
|
7174ccc81d
|
MYST3: Remove the Renderer interface
|
2016-07-15 14:50:41 +02:00 |
|
Bastien Bouclet
|
b677911c89
|
MYST3: NPoT textures are always supported when using TinyGL
|
2015-03-22 21:05:43 +01:00 |
|
Bastien Bouclet
|
253ed5d4b5
|
MYST3: Unify matrix handling for all the renderers
|
2015-03-22 15:57:15 +01:00 |
|
Bastien Bouclet
|
6b29c6f1f7
|
MYST3: Don't call a child class implementation from a destructor
|
2014-09-13 11:44:19 +02:00 |
|
Bastien Bouclet
|
7a33ec4a00
|
MYST3: Make the engine resolution-agnostic
|
2014-09-01 10:51:41 +02:00 |
|
Stefano Musumeci
|
1314913175
|
MYST3: Implemented deferred blitting in the engine.
|
2014-08-03 22:19:13 +02:00 |
|
Stefano Musumeci
|
5d65a59918
|
MYST3: Replaced 2d blitting tinygl code with new blit inteface.
|
2014-07-18 18:49:55 +02:00 |
|
Pawel Kolodziejski
|
0db12d7062
|
GRIM/EMI/MYST3: drop usage for GLU functions for replacements
|
2014-07-10 07:29:01 +02:00 |
|
Bastien Bouclet
|
de7392c1b5
|
MYST3: Fix the OpenGL with shaders renderer initialization
... and make it slightly harder to break
|
2014-07-04 15:34:51 +02:00 |
|
Pawel Kolodziejski
|
f96d07dac4
|
MYST3: backport recent refactor of OpenGL draw cube routine
|
2014-07-03 20:45:38 +02:00 |
|
Pawel Kolodziejski
|
728e4183fe
|
MYST3: formatting code
|
2014-07-03 20:18:21 +02:00 |
|
Stefano Musumeci
|
a14f2b6695
|
MYST3: Removed dependency to GLU
|
2014-07-03 13:07:30 +02:00 |
|
Stefano Musumeci
|
79ddb89ffe
|
MYST3: Implemented 2D rendering correctly.
|
2014-07-03 12:33:05 +02:00 |
|
Stefano Musumeci
|
43b3981b48
|
MYST3: Added tinyGL renderer.
|
2014-07-03 12:33:04 +02:00 |
|