Commit graph

26 commits

Author SHA1 Message Date
Hubert Maier
e9303cfb09 JANITORIAL: MM: Fix typos 2024-09-16 01:48:47 +03:00
Paul Gilbert
111408353c
MM: MM1: Fix monster data list 2023-01-22 20:07:49 +01:00
Paul Gilbert
a3a9a280a4
MM: MM1: Rename encounter flag for better clarity 2023-01-22 20:07:48 +01:00
Paul Gilbert
507a813342
MM: MM1: Fix script-based encounters setup 2023-01-22 20:07:48 +01:00
Paul Gilbert
dbcf3e573c
MM: MM1: Renamings for monster level 2023-01-22 20:07:48 +01:00
Paul Gilbert
ee05e6cb44
MM: MM1: Move several standalone arrays into Monster
This also fixes some methods in MonsterSpells, which
were accidentally referring to the wrong arrays
2023-01-22 20:07:39 +01:00
Paul Gilbert
9221ad76e5
MM: MM1: Map 1 has the first custom encounter 2023-01-22 20:07:18 +01:00
Paul Gilbert
4f7c565d22
MM: MM1: Beginning to implement monster spells 2023-01-22 20:07:14 +01:00
Paul Gilbert
bdd433d745
MM: MM1: Change _monsterIndex to _monsterCount 2023-01-22 20:07:14 +01:00
Paul Gilbert
9227a57ee5
MM: MM1: Added monsterChanges method 2023-01-22 20:07:13 +01:00
Paul Gilbert
295461b2e6
MM: MM1: In progress support methods for next round code 2023-01-22 20:07:13 +01:00
Paul Gilbert
f151a7c9bb
MM: MM1: Added writing combat monster list 2023-01-22 20:07:11 +01:00
Paul Gilbert
15dfb0849f
MM: MM1: Clean up encounter type, added optional parameter to console command 2023-01-22 20:07:11 +01:00
Paul Gilbert
ad5c7997f7
MM: MM1: Move beginnings of combat data into separate class
This will save time later on for the Enhanced version,
which will need the same game logic, and just a different
view.
2023-01-22 20:07:10 +01:00
Paul Gilbert
33af429c51
MM: MM1: Beginnings of combat view 2023-01-22 20:07:10 +01:00
Paul Gilbert
fb04ecadb9
MM: MM1: Fix remaining _val11 misunderstandings in encounter setup 2023-01-22 20:07:09 +01:00
Paul Gilbert
31ded9b30f
MM: MM1: Field renamings for encounter manager 2023-01-22 20:07:09 +01:00
Paul Gilbert
f842f9e744
MM: MM1: More encounter options implementation 2023-01-22 20:07:09 +01:00
Paul Gilbert
1e3232ed25
MM: MM1: Implementing encounter options 2023-01-22 20:07:09 +01:00
Paul Gilbert
8c08892c03
MM: MM1: Starting to flesh out encounter view 2023-01-22 20:07:09 +01:00
Paul Gilbert
7dd5f4f2a0
MM: MM1: Figured out confusion with Encounter _val11 2023-01-22 20:07:09 +01:00
Paul Gilbert
765a330f2b
MM: MM1: Some fixes to encounter setup 2023-01-22 20:07:08 +01:00
Paul Gilbert
a6562e60e1
MM: MM1: Beginnings of Encounter view 2023-01-22 20:07:08 +01:00
Paul Gilbert
80feff139b
MM: MM1: Adding more encounter setup 2023-01-22 20:07:08 +01:00
Paul Gilbert
1b553ba1ab
MM: MM1: Beginnings of encounter logic 2023-01-22 20:07:08 +01:00
Paul Gilbert
183c9055bb
MM: MM1: Adding rest view 2023-01-22 20:07:06 +01:00