Commit graph

12 commits

Author SHA1 Message Date
Walter Agazzi
5ddc825c2c XEEN: Add detection entries for non-interactive demos
Fix #15200
2024-07-06 16:15:16 +02:00
Torbjörn Andersson
c2241ee197 MM: XEEN: Add "Enable copy protection" engine checkbox
I assume this should apply to all Xeen games, but I don't know for sure.
2024-06-30 18:01:32 +02:00
Walter Agazzi
2ae4cb8acb MM: Add detection entry for spanish Xeen
TRAC #14976
2024-03-21 13:03:09 +01:00
Lothar Serra Mari
203a2878e1 MM: Clear ADGF_TESTING flags 2023-12-15 13:41:17 +01:00
Alexander Izmailov
a3cfd1fabd MM: XEEN: add hp and sp bars for QoL 2023-06-10 16:03:08 -07:00
Paul Gilbert
32bcd55d6c MM: MM1: Add direct detection for the Graphics Overhauld Mod.
We don't support running the game directly from it, since doing
so would bypass the need for the original game. But at least
this way, it will be recognised, and users will be given an
informative message of why the game won't run.
2023-06-10 09:20:45 -07:00
Paul Gilbert
f13675d5e4 MM: MM1: Mark game ready for testing 2023-06-05 21:59:05 -07:00
Vladimir Serbinenko
c7d2fe1667 MM: Mark Chinese Xeen games as using Traditional spelling 2023-04-27 04:36:42 +02:00
Paul Gilbert
83707bfa7f MM: Set up Xeen and MM1 as their own sub-engines 2023-02-12 20:22:43 -08:00
Paul Gilbert
ffef7976f2
MM: MM1: Beginnings of enhanced mode 2023-01-22 20:06:48 +01:00
Paul Gilbert
f24debf602
MM: MM1: Skeleton engine class 2023-01-22 20:06:40 +01:00
Paul Gilbert
c71e5f6176
MM: Start of Might & Magic games engine that includes Xeen 2023-01-22 20:06:40 +01:00
Renamed from engines/xeen/detection_tables.h (Browse further)