Paul Gilbert
|
81cb6290b2
|
M4: RIDDLE: Added hotspots command to list hotspot details
|
2025-02-14 18:12:12 -08:00 |
|
Paul Gilbert
|
2542c92359
|
M4: RIDDLE: Attempts at implementing music playback, console command
|
2025-02-10 20:18:48 -08:00 |
|
Paul Gilbert
|
8df055c612
|
M4: RIDDLE: Shift MenuGlobals and related structures into M4::GUI
|
2025-02-08 17:51:40 -08:00 |
|
Paul Gilbert
|
23662f44d5
|
M4: RIDDLE: Beginnings of user interface
|
2024-10-05 20:36:19 -07:00 |
|
Paul Gilbert
|
1ff6239f93
|
M4: Added cell console commands
|
2024-02-02 19:53:14 -08:00 |
|
Paul Gilbert
|
8a3046c067
|
M4: RIDDLE: Add Riddle specific console sub-class
|
2024-01-14 17:11:29 -08:00 |
|
Paul Gilbert
|
c280079a57
|
M4: Teleport console cmd with no args shows current room
|
2023-12-23 23:04:03 -10:00 |
|
Paul Gilbert
|
7648fd346f
|
M4: Beginnings of derived console class for Orion Burger
|
2023-12-23 23:01:22 -10:00 |
|
Paul Gilbert
|
55dceb7a7b
|
M4: Added trigger debugger command
|
2023-12-24 01:53:38 +01:00 |
|
Paul Gilbert
|
5cddf05141
|
M4: Fix getting arrested for stealing police keys
|
2023-12-24 01:53:38 +01:00 |
|
Paul Gilbert
|
2ce38209de
|
M4: Added original debug teleport dialog
|
2023-12-24 01:53:38 +01:00 |
|
Paul Gilbert
|
da518ab7e5
|
M4: Further changes of long to int32
|
2023-12-24 01:53:38 +01:00 |
|
Paul Gilbert
|
c171921ef9
|
M4: Add console command to automatically hyperwalk
|
2023-12-24 01:53:38 +01:00 |
|
Paul Gilbert
|
bc1c52836b
|
M4: Added item console command
|
2023-12-24 01:53:38 +01:00 |
|
Paul Gilbert
|
c2c254c0f6
|
M4: Fix a bunch of compiler warnings
|
2023-12-24 01:53:38 +01:00 |
|
Paul Gilbert
|
45a08c2577
|
M4: Added flag command to console
|
2023-12-24 01:53:38 +01:00 |
|
Paul Gilbert
|
d1b26bfa99
|
M4: Hooked up console and added room command
|
2023-12-24 01:53:38 +01:00 |
|
Paul Gilbert
|
120b7acc34
|
M4: Skeleton engine
|
2023-12-24 01:53:38 +01:00 |
|
Paul Gilbert
|
b0611f3189
|
M4: Removed the M4/MADS engine from trunk
|
2011-11-20 12:14:10 +11:00 |
|
Paul Gilbert
|
ed20f18d29
|
TSAGE: General cleanup of object class
|
2011-05-30 20:29:13 +10:00 |
|
Max Horn
|
2149edbe5d
|
M4: Fix leak in Console::cmdDumpFile
|
2011-05-17 15:04:07 +02:00 |
|
strangerke
|
69b1485a22
|
GIT: Clean up: Suppress SVN tags, now useless
|
2011-05-12 01:16:22 +02:00 |
|
Ori Avtalion
|
9414d7a6e2
|
JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
|
2011-04-28 15:08:58 +03:00 |
|
Max Horn
|
a984fb17c2
|
GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warnings
svn-id: r54007
|
2010-11-01 16:03:35 +00:00 |
|
Max Horn
|
c07e58ba06
|
M4: Disable code using FILE, fopen, etc. and add explantory FIXME
svn-id: r53958
|
2010-10-30 21:25:52 +00:00 |
|
Filippos Karapetis
|
c2e08538ee
|
M4: Fixed code analysis warnings - bug #3087845
svn-id: r53500
|
2010-10-15 15:05:23 +00:00 |
|
Paul Gilbert
|
ec460ca2ca
|
M4: Implemented lots of support code for pre-action handling
svn-id: r51235
|
2010-07-24 05:56:06 +00:00 |
|
Paul Gilbert
|
fcdb7807a4
|
Implemented explicit transparency index support - the previous hardcoded index of 0 wasn't correct, since some sprites need that index
svn-id: r50070
|
2010-06-20 07:04:58 +00:00 |
|
Paul Gilbert
|
86462c66a0
|
Added code and support routines for destroying animations correctly, which also necessitated changing the sprite list code
svn-id: r49426
|
2010-06-04 11:28:30 +00:00 |
|
Paul Gilbert
|
86dcc28342
|
Moved the MADS interface view into mads_scene.cpp and did a major cleanup of scene loading code
svn-id: r49405
|
2010-06-03 09:34:32 +00:00 |
|
Paul Gilbert
|
088e6456ea
|
In progress work implementing the animation player
svn-id: r49347
|
2010-05-31 12:10:30 +00:00 |
|
Paul Gilbert
|
b2b7a08cc2
|
Beginnings of hooking up the new logic for current action display
svn-id: r48298
|
2010-03-19 09:19:23 +00:00 |
|
Paul Gilbert
|
730405f975
|
Further code implemented for the current action display
svn-id: r48266
|
2010-03-16 08:26:08 +00:00 |
|
Paul Gilbert
|
7f57001e17
|
Split up the scene.cpp file into separate files for M4 and MADS specific scene code and support classes. Also have started adding code for textual display and proper current action display
svn-id: r48172
|
2010-03-07 05:06:58 +00:00 |
|
Paul Gilbert
|
2881a8c057
|
Implemented loading of the Rex Nebular walkable areas
svn-id: r48150
|
2010-02-28 01:07:25 +00:00 |
|
Paul Gilbert
|
1b877ceb5b
|
Added command variation for dumping quotes and vocab
svn-id: r48038
|
2010-02-13 11:45:54 +00:00 |
|
Willem Jan Palenstijn
|
005cdeb830
|
Fix warning
svn-id: r48031
|
2010-02-10 12:36:46 +00:00 |
|
Paul Gilbert
|
3415cae9ad
|
Separated scene info console method between M4 and MADS classes, and cleaned up the message method
svn-id: r48030
|
2010-02-10 11:11:31 +00:00 |
|
Paul Gilbert
|
3d1a43bc54
|
Worked on separating scene logic into separate classes for M4 and MADS
svn-id: r47728
|
2010-01-30 23:03:07 +00:00 |
|
Paul Gilbert
|
3285a4ba4d
|
Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
|
2010-01-30 09:21:07 +00:00 |
|
Paul Gilbert
|
63350a0ecc
|
Further implementation of dialog/message script language
svn-id: r46418
|
2009-12-19 05:47:31 +00:00 |
|
Paul Gilbert
|
575308cea7
|
Implemented basic message parsing
svn-id: r46402
|
2009-12-17 07:55:08 +00:00 |
|
Paul Gilbert
|
724d698a05
|
Beginnings of a dialog display class
svn-id: r46330
|
2009-12-11 09:41:27 +00:00 |
|
Max Horn
|
d34cdae9ce
|
M4: Move 'determine transparent color' hack into a new M4Sprite method
svn-id: r46281
|
2009-12-07 18:23:28 +00:00 |
|
Max Horn
|
f8126d9da6
|
M4: Make M4Surface member w, h, pixels protected; some cleanup
svn-id: r46280
|
2009-12-07 18:22:18 +00:00 |
|
Paul Gilbert
|
0841063a32
|
Added a new variation to the 'object' command to add an object to the player's inventory
svn-id: r46267
|
2009-12-05 07:47:01 +00:00 |
|
Paul Gilbert
|
94f5c0a2f8
|
Added a staticres file with the MADS articles list, and added an article field to the MADSObject class
svn-id: r45856
|
2009-11-12 10:07:44 +00:00 |
|
Paul Gilbert
|
faaec05e65
|
Removed all the '- 1' from calls to get vocabs, centralising it in the getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'.
svn-id: r45827
|
2009-11-11 09:55:05 +00:00 |
|
Lars Persson
|
e4e9080187
|
Missing template argument for MIN (added <uint>)
svn-id: r45803
|
2009-11-10 09:31:47 +00:00 |
|
Paul Gilbert
|
a6f1280fcc
|
Added support for loading the game's object list
svn-id: r45651
|
2009-11-04 08:38:32 +00:00 |
|