Commit graph

9 commits

Author SHA1 Message Date
athrxx
c23d43bc16 KYRA: fix some Coverity warnings 2023-08-25 13:37:49 +02:00
Vladimir Serbinenko
6a00f7a418 KYRA: Fix handling of importing EOB2 original saves containing Chinese chars 2023-04-29 13:37:45 +02:00
athrxx
2b05ca1dbc KYRA: (LoK/KOR) - implement Hangul save name input
(The names will be displayed incorrectly in the GMM/launcher even if the GUI language is set to Korean. We don't have the required encoding (apparently ks_c_5601-1987 or similar).
2022-06-13 19:38:34 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh
da751361a4 KYRA: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Orgad Shaneh
14f516282c KYRA: Replace new[]/memset with new[]() 2021-11-10 19:53:15 +01:00
athrxx
711c7f7663 KYRA: upgrade save descriptions to UTF-8
Bump save version. New games will be UTF-8, the old ones will still be correctly decoded from kISO8859_1. Tested and adapted all targets (not the fan translations).
2021-07-13 01:34:40 +02:00
athrxx
6b92b3a0b3 KYRA: (EOB/SegaCD/Jp) - fix save description encoding
The auto-generated save descriptions with their weird encoding are now properly displayed in the ingame menu.

The save descriptions from the GMM save dialog are converted to upper case so that they can be displayed in the ingame menu, since the Japanese font has only upper case Ascii glyphs.
2021-07-10 22:40:52 +02:00
athrxx
1dfdcc7252 KYRA: cleanup dir
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
2019-03-06 20:48:15 +01:00
Renamed from engines/kyra/gui.cpp (Browse further)