Commit graph

84 commits

Author SHA1 Message Date
Filippos Karapetis
ec16ebbf96 Revert "SCUMM: Refactor the workaround for the broken sample in Indy4"
This reverts commit c59df76164.
2022-04-16 14:25:51 +03:00
Filippos Karapetis
c59df76164 SCUMM: Refactor the workaround for the broken sample in Indy4
This makes the workaround code more self-contained
2022-04-16 14:23:02 +03:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh
9937cc49bb DRAGONS: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Eric Fry
bc59673407 DRAGONS: Fixed background dialog for non US versions. Fixes #11616 2020-09-11 23:41:38 +10:00
Eric Fry
c4d394654a DRAGONS: Fixed cutscene subtitles for non US versions. 2020-09-11 09:01:52 +10:00
Eric Fry
70a191ae0a DRAGONS: Quit game after playing end credits. #11611 2020-08-26 23:19:00 +10:00
Eric Fry
028312588b DRAGONS: Fixed up logic to clear text dialogs from the screen. 2020-08-25 22:54:39 +10:00
Eric Fry
39c264d853 DRAGONS: Implementing midi music player 2020-05-21 18:06:13 +10:00
Eric Fry
d259913b8c DRAGONS: Fixed castle scene update logic 2020-05-19 22:34:38 +10:00
Eugene Sandulenko
61a1c515f7 DRAGONS: Fix more MSVC warnings 2020-05-10 13:38:21 +02:00
D G Turner
ec153bbb68 DRAGONS: Fix Signed Overflow GCC Compiler Warnings 2020-05-09 19:35:23 +01:00
Eric Fry
10de235f7c DRAGONS: Added fading stub methods 2020-03-23 22:57:41 +11:00
Eric Fry
21778dcb80 DRAGONS: Added power meters to thumb wrestling mini game 2020-03-20 23:16:57 +11:00
Eric Fry
aaaea78b3b DRAGONS: Added map screen transition effects
Fixed overrun bug with loading screen flames
2020-03-19 23:30:42 +11:00
Eric Fry
4a7f8c18c5 DRAGONS: replace NULL with nullptr 2020-03-14 14:39:06 +11:00
Eric Fry
b5f14e5809 DRAGONS: General fixups
- Fixed lockup bugs when walking in cutscenes
- Alow the cursor to move during Flicker's idle animation
- General code cleanup
2020-02-29 12:39:40 +11:00
Eric Fry
ed2bf372d9 DRAGONS: Renaming variables 2020-02-25 14:43:42 +01:00
Eric Fry
f10f1f5e6a DRAGONS: Improve method/variable names 2020-02-25 14:43:42 +01:00
Eric Fry
72161554b2 DRAGONS: Refactoring inventory state code 2020-02-25 14:43:42 +01:00
Eugene Sandulenko
79c7dbc8f6 DRAGONS: Whitespace fixes 2020-02-25 14:43:42 +01:00
Eugene Sandulenko
853b703953 DRAGONS: Fix whitespaces 2020-02-25 14:43:42 +01:00
Eugene Sandulenko
5d39aab174 DRAGONS: Whitespace fixes 2020-02-25 14:43:42 +01:00
Eugene Sandulenko
df7102298e DRAGONS: More renames for the class variables 2020-02-25 14:43:42 +01:00
Eugene Sandulenko
89e9e76efa DRAGONS: More class variable renames 2020-02-25 14:43:42 +01:00
Eugene Sandulenko
1d783366c0 DRAGONS: Remove superfluous namespace references 2020-02-25 14:43:42 +01:00
Eugene Sandulenko
08fb9da119 DRAGONS: Rename Actor class variables to conform our naming standards 2020-02-25 14:43:42 +01:00
Eric Fry
559a96c1ca DRAGONS: Fixed platform specific issues in VabSound. 2020-02-25 14:43:42 +01:00
Eric Fry
47f7d0aed5 DRAGONS: Add size to const array data 2020-02-25 14:43:42 +01:00
Eric Fry
b792c8bd13 DRAGONS: More compile fixes 2020-02-25 14:43:42 +01:00
Eric Fry
837af740c5 DRAGONS: Removed uint32_t int32_t and ushort 2020-02-25 14:43:42 +01:00
Eric Fry
6dcb16fc11 DRAGONS: Added splashes to stilt walking sequence. 2020-02-25 14:43:42 +01:00
Eric Fry
952442d56a DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
Eric Fry
40a13a853e DRAGONS: Added palette cycling logic 2020-02-25 14:43:42 +01:00
Eric Fry
894e0d99df DRAGONS: Added more missing specialOpcode logic 2020-02-25 14:43:42 +01:00
Eric Fry
56e0a2fa0a DRAGONS: Working on castle fog update logic 2020-02-25 14:43:42 +01:00
Eric Fry
f94d3e7671 DRAGONS: Fixed men in mine stop scene updater script function 2020-02-25 14:43:42 +01:00
Eric Fry
8a639a6eba DRAGONS: Added more scene update functions 2020-02-25 14:43:42 +01:00
Eric Fry
1116df23c1 DRAGONS: Added table based scene updater logic 2020-02-25 14:43:42 +01:00
Eric Fry
af43722a35 DRAGONS: Add garden scene logic 2020-02-25 14:43:42 +01:00
Eric Fry
31e314ef7e DRAGONS: Add textIds to spcZigmondFraudSceneLogic 2020-02-25 14:43:42 +01:00
Eric Fry
bb0fbec3bb DRAGONS: Replaced walk code with JohnDoe's walk logic. Cleaned up Actor variable names 2020-02-25 14:43:42 +01:00
Eric Fry
f10347a5ca DRAGONS: variable naming cleanup 2020-02-25 14:43:42 +01:00
Eric Fry
d43bd21694 DRAGONS: Screen shake effects 2020-02-25 14:43:42 +01:00
Eric Fry
8c9a0cf1bb DRAGONS: Replaced max scale with define 2020-02-25 14:43:42 +01:00
Eric Fry
06ae3c43f3 DRAGONS: Some code cleanups 2020-02-25 14:43:42 +01:00
Eric Fry
8d9dc0138e DRAGONS: Fixed timing on final backstage scene 2020-02-25 14:43:42 +01:00
Eric Fry
218bfd0bff DRAGONS: Work on end credits 2020-02-25 14:43:42 +01:00
Eric Fry
1db640963f DRAGONS: Started on credits logic 2020-02-25 14:43:42 +01:00
Eric Fry
7f0b7d2dc6 DRAGONS: More special opcodes for final scene logic 2020-02-25 14:43:42 +01:00