Filippos Karapetis
|
ec16ebbf96
|
Revert "SCUMM: Refactor the workaround for the broken sample in Indy4"
This reverts commit c59df76164 .
|
2022-04-16 14:25:51 +03:00 |
|
Filippos Karapetis
|
c59df76164
|
SCUMM: Refactor the workaround for the broken sample in Indy4
This makes the workaround code more self-contained
|
2022-04-16 14:23:02 +03:00 |
|
Eugene Sandulenko
|
abea37c9bb
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
|
Eric Fry
|
509a71a284
|
DRAGONS: Fixed handling of inventory logic when combining items
|
2020-05-16 21:48:54 +10:00 |
|
Eugene Sandulenko
|
c4b42a2800
|
DRAGONS: Avoid global constuctors
|
2020-05-04 12:16:51 +02:00 |
|
Eric Fry
|
10de235f7c
|
DRAGONS: Added fading stub methods
|
2020-03-23 22:57:41 +11:00 |
|
Eric Fry
|
4a7f8c18c5
|
DRAGONS: replace NULL with nullptr
|
2020-03-14 14:39:06 +11:00 |
|
Eric Fry
|
ea7ea9f075
|
DRAGONS: Coverity Scan fixes. Memory leaks, uninitialised variables.
|
2020-03-02 22:05:50 +11:00 |
|
Eric Fry
|
ed2bf372d9
|
DRAGONS: Renaming variables
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
832f38b3cd
|
DRAGONS: More code cleanups. Added paning while walking on wide scenes
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
72161554b2
|
DRAGONS: Refactoring inventory state code
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
723f082ea9
|
DRAGONS: Fixed flicker display bug when returning from invention book scene
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
fe1a4a705f
|
DRAGONS: Cleaning up gameLoop. Removing goto logic
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
79c7dbc8f6
|
DRAGONS: Whitespace fixes
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
5d39aab174
|
DRAGONS: Whitespace fixes
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
df7102298e
|
DRAGONS: More renames for the class variables
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
7a912ee39f
|
DRAGONS: More whitespace fixes
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
1d783366c0
|
DRAGONS: Remove superfluous namespace references
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
08fb9da119
|
DRAGONS: Rename Actor class variables to conform our naming standards
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
8301d0dbb1
|
DRAGONS: Compile fixes + formatting
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
952442d56a
|
DRAGONS: Code cleanup
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
bb0fbec3bb
|
DRAGONS: Replaced walk code with JohnDoe's walk logic. Cleaned up Actor variable names
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
8c9a0cf1bb
|
DRAGONS: Replaced max scale with define
|
2020-02-25 14:43:42 +01:00 |
|
Edu Garcia
|
77ebe94f26
|
DRAGONS: sound plays (WIP, hack)
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
77d0b6770e
|
DRAGONS: work on mini game 3. Work on cutscenes.
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
d5aec116c1
|
DRAGONS: Added more special script logic.
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
a58a8d08c3
|
DRAGONS: Missing bag logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
57cb891a55
|
DRAGONS: More special opcodes. Saved knights cutscene.
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
d173ea7c5d
|
DRAGONS: Removed some magic numbers
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
c8ea9b2863
|
DRAGONS: Renamed inventory item table
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
3f8c1596a4
|
DRAGONS: Fixed crash when moving items in inventory bag
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
c20d288e22
|
DRAGONS: refactored inventory logic into inventory class
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
7d7946e87a
|
DRAGONS: More work on scene 1 logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
7392c4bc1f
|
DRAGONS: Invention book display, work on intro sequence
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
ba284455b6
|
DRAGONS: work on talk sequences
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
c9204e3090
|
DRAGONS: Added items to inventory display
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
c2d584533b
|
DRAGONS: bounce the inventory bag when drops in
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
2805bb4cab
|
DRAGONS: show hide inventory bag
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
0acc07116f
|
DRAGONS: Fix issue with cursor hover animations
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
a0ada3357c
|
DRAGONS: Adding more scene loading logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
2eac8db480
|
DRAGONS: Added original game loop logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
65700ca2a6
|
DRAGONS: work on cursor type changes
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
b98d6f1200
|
DRAGONS: work on cursors
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
ed56d587d5
|
DRAGONS: Show / Hide tile overlays. Work on inventory bag display
|
2020-02-25 14:43:42 +01:00 |
|