Filippos Karapetis
|
9aa8b99c13
|
DARKSEED: Const correctness. Use while loop where needed
|
2024-10-24 20:30:26 +03:00 |
|
Filippos Karapetis
|
9336c3f210
|
DARKSEED: Cleanup and fix naming conventions
- Capitalize words in function names
- Remove unused includes
- Whitespace fixes
|
2024-10-24 19:58:26 +03:00 |
|
Eric Fry
|
3bf0db4283
|
DARKSEED: Move and rename player flip sprite state var.
|
2024-10-12 23:25:36 +11:00 |
|
Eric Fry
|
49b69cd5b1
|
DARKSEED: Rename ActionMode values to respect style convention. Remove unnecessary includes. Use typedefs
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
4f55a0a223
|
DARKSEED: Fix array formatting, clean up some types. Added better implementation of array reverse.
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
b8e571a0ea
|
DARKSEED: Fix whitespace in some case statements.
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
769d965979
|
DARKSEED: Move core animation logic into its own class
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
9eb352867c
|
DARKSEED: Fix namespace scope for cpp files
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
362b01e1b0
|
DARKSEED: Fix class variable naming
|
2024-09-29 23:56:10 +02:00 |
|
Filippos Karapetis
|
83ed789d39
|
DARKSEED: Whitespace fixes
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
2c713eb41c
|
DARKSEED: CHORE: Fix namespace for math
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
c0431bae72
|
DARKSEED: Fix path on engine include files
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
204cfef580
|
DARKSEED: Work on human world jail logic
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
9f6a545b1e
|
DARKSEED: Walk to bed logic
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
c008ca5410
|
DARKSEED: Replace hex values
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
ad5871a5ee
|
DARKSEED: Fix leaving car and bookshelf rooms
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
c0ad8d5639
|
DARKSEED: Added player animation 11 descending left ladder
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
6bd58ba338
|
DARKSEED: Update engine to latest master
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
5d2fc92702
|
DARKSEED: Handle unreachable walk target
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
d131a15c29
|
DARKSEED: Fix pathfinder closest connector logic
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
b1798d9b1b
|
DARKSEED: Working on pathfinding
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
cc96f636de
|
DARKSEED: More work on player pathfinding.
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
3bd3f14916
|
DARKSEED: Work on non-pointer cursor logic.
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
2f390ada9a
|
DARKSEED: More progress on player walking.
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
a41b814468
|
DARKSEED: Added basic support for sprite scaling.
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
dc7d9c5bf5
|
DARKSEED: Continuing with player movement logic.
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
d3eb5abf3c
|
DARKSEED: Work on player movement logic.
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
78739f4563
|
DARKSEED: Work on logic to handle player direction changes
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
f0ce43dec1
|
DARKSEED: Work on player animations. Added initial bed wake animation.
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
86dc3f5b60
|
DARKSEED: Started work on animations. Added start of Player class.
|
2024-09-29 23:56:10 +02:00 |
|
Eric Fry
|
1e658f7ef0
|
DARKSEED: Add start of in-game text console.
|
2024-09-29 23:56:10 +02:00 |
|