Filippos Karapetis
72732b8a7a
CHEWY: Clear pending engine events when starting cutscenes - bug #13706
2024-11-09 23:44:24 +02:00
Filippos Karapetis
8f4bf38cf6
CHEWY: Renaming
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No functional changes
2024-11-09 22:00:19 +02:00
Filippos Karapetis
56ce6dcaaa
CHEWY: Variable renaming
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No functional changes have been made
2024-11-09 22:00:18 +02:00
Filippos Karapetis
1840da803e
CHEWY: Renaming
2022-07-10 20:07:20 +03:00
Filippos Karapetis
79af8bad9d
CHEWY: Remove the overriden music buffer added for bug #13672
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The MOD player loads the entirety of a song in memory, so we don't need
to add another music buffer
2022-07-10 20:07:19 +03:00
Filippos Karapetis
03bfd881a1
CHEWY: Properly handle video series with embedded music - bug #13672
2022-07-10 15:25:20 +03:00
Filippos Karapetis
ed9c91ef85
CHEWY: Fix invalid dynamic text assignments - bug #13669
2022-07-10 15:25:19 +03:00
Filippos Karapetis
d0852b8213
CHEWY: Fix in-game dialogs - bugs #13594 and 13632
2022-07-07 15:07:44 +03:00
Filippos Karapetis
62f21dc209
CHEWY: Rename stop_detail() -> stopDetail()
2022-07-07 12:10:03 +03:00
Paul Gilbert
3b42457228
CHEWY: Fix slime dripping animation in room 0
2022-07-06 19:13:26 -07:00
Filippos Karapetis
bf4f67da28
CHEWY: Fix playing game SFX - bugs #13520 , #13633
2022-07-06 17:29:46 +03:00
Filippos Karapetis
9c0f465d98
CHEWY: Rename some variables
2022-07-04 07:14:11 +03:00
Paul Gilbert
796ad7be4f
CHEWY: Fix getting ashtray in room 64
2022-07-03 16:42:28 -07:00
Coen Rampen
b31de33545
CHEWY: Fix cutscene volume and panning
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This commit fixes the initial volume and panning for SFX and music in
cutscenes. These were set on the sound handle of the previous SFX or music
track played, which would not affect the new sound.
2022-07-03 21:26:22 +02:00
Filippos Karapetis
72ada40051
CHEWY: Get rid of cur_hide_flag
2022-07-01 20:04:22 +03:00
Filippos Karapetis
b1b80b0c50
CHEWY: Variable renaming
2022-07-01 20:04:21 +03:00
Filippos Karapetis
4746109b34
CHEWY: Refactor checkShadow() and rename it to setShadowPalette()
2022-07-01 20:04:21 +03:00
Filippos Karapetis
7c6d2524bd
CHEWY: Further refactoring of the cursor code
2022-06-29 17:47:28 +03:00
Filippos Karapetis
6712b35d42
CHEWY: Use the ScummVM volume - bug #13595
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This avoids having the volume reset on game startup. Also, volume is
no longer stored in saved games
2022-06-20 12:45:19 +03:00
Coen Rampen
e667376511
CHEWY: Fix intro music
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playIntroSequence would not set the playVideo stopMusic parameter to false,
so the music would be immediately stopped. Also, the CfoVideoTrack destructor
would stop all mixer channels, including the music. This would cause the music
to stop at the end of each video. This is replaced by a call to stopAllSounds,
and stopMusic is only called when the music is in the video data.
This commit also fixes an issue where playing a sound on a channel where a
sound was already active would not stop the old sound, but replace the sound
handle with a new one. The old sound could then no longer be accessed by the
sound class.
2022-06-18 20:28:12 +02:00
Filippos Karapetis
7cbf200134
CHEWY: Init intro and don't play Chewy's message if intro is skipped
2022-06-13 23:19:02 +03:00
Filippos Karapetis
d26674eb91
CHEWY: More fixes for speech only mode
2022-06-13 17:12:56 +03:00
Filippos Karapetis
ff23832042
CHEWY: Refactor room music code
2022-06-13 14:37:21 +03:00
Filippos Karapetis
e4d1dc98d5
CHEWY: Rename spieler_vector -> moveState
2022-06-13 14:37:20 +03:00
Filippos Karapetis
626b63a4d2
CHEWY: Properly play music during the title sequence
2022-06-13 00:42:15 +03:00
Filippos Karapetis
ef181e8fed
CHEWY: Simplify and rename some screen related functions
2022-05-22 19:37:50 +03:00
Filippos Karapetis
59eac07550
CHEWY: Simplify the barrier (GED) code
2022-05-21 17:12:53 +03:00
Filippos Karapetis
e91bd68c2d
CHEWY: Remove superfluous parameter from the control bit functions
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This is always set to ATS_DATA, so it can be safely removed
2022-03-30 01:10:35 +03:00
Filippos Karapetis
e6326bfcc1
CHEWY: Hook up the new music player code (still WIP)
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This is still not finished, but the original music playing code is
broken at the moment, so no music could be heard anyway
2022-03-23 00:28:37 +02:00
Filippos Karapetis
a971cda7f5
CHEWY: Remove unused defines and add brackets to empty loops
2022-03-21 01:32:46 +02:00
Filippos Karapetis
9f5721124a
CHEWY: Use the ScummVM config for toggling subs, speech, music and SFX
2022-03-20 13:58:24 +02:00
Filippos Karapetis
b4ddf49c18
CHEWY: Rename spieler -> gameState
2022-03-20 13:58:23 +02:00
Filippos Karapetis
caa46431d0
CHEWY: Add enums, remove dead code
2022-03-20 13:58:21 +02:00
Filippos Karapetis
bdbd191848
CHEWY: Rework the text resource handling code in the cinematics screen
2022-03-20 13:58:21 +02:00
Strangerke
6f52922060
CHEWY: Fix issue in exit_flip_flop()
2022-03-17 22:23:35 +01:00
Strangerke
6e870796a9
CHEWY: More renaming in atds.h
2022-03-11 00:07:29 +01:00
Filippos Karapetis
287f5d0217
CHEWY: Refactor and simplify keyboard key handling code
2022-03-08 01:34:11 +02:00
Filippos Karapetis
1fbf587117
CHEWY: Renaming
2022-03-07 14:35:02 +02:00
Strangerke
4a012a2955
CHEWY: rename a bunch of 'Anz' variables
2022-03-07 00:58:19 +01:00
Filippos Karapetis
35515585df
CHEWY: Switch to the new video code
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This simplifies the video code significantly and allows us to
remove the old video code
2022-03-05 17:26:29 +02:00
Paul Gilbert
dac1962ef6
CHEWY: Extra quit checks during flic play
2022-03-04 20:02:44 -08:00
Strangerke
5d579f2dff
CHEWY: Rename mouseLeftClick
2022-03-03 18:37:21 -08:00
Strangerke
23c5a4ce3e
CHEWY: More renaming
2022-03-03 18:37:16 -08:00
Strangerke
b27b209021
CHEWY: Still renaming
2022-03-03 18:36:50 -08:00
Strangerke
407001362c
CHEWY: Remove useless parameter in startAadWait()
2022-03-03 18:36:49 -08:00
Strangerke
266b30eb55
CHEWY: More renaming
2022-03-03 18:36:49 -08:00
Strangerke
8aec52fd82
CHEWY; Some more renaming
2022-03-03 18:36:48 -08:00
Paul Gilbert
30ff8c38dc
CHEWY: Add missing breaks to re-added switch cases
2022-03-03 18:36:48 -08:00
Paul Gilbert
c668422506
CHEWY: Revert 'Remove flic_cut switch cases that were unused'
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This reverts commit c56d27bffe
.
The code is actually part of the refactoring cleanup
2022-03-03 18:36:48 -08:00
Strangerke
ef70d3ef56
CHEWY: more renaming
2022-03-03 18:36:48 -08:00