Filippos Karapetis
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411fb9ffd9
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CHEWY: Remove dead code
Only dialog closeup data (AAD / ADS) is handled by the old code now
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2022-07-10 21:01:42 +03:00 |
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Filippos Karapetis
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bf15a7f2fe
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CHEWY: Remove the InputMgr class
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2022-07-07 13:06:22 +03:00 |
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Filippos Karapetis
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bf4f67da28
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CHEWY: Fix playing game SFX - bugs #13520, #13633
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2022-07-06 17:29:46 +03:00 |
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Filippos Karapetis
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4d7695cd70
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CHEWY: Start reworking dynamic hotspot string changes
This was not implemented in the refactoring done in 8eadac5eed .
It's still incomplete, and doesn't work yet
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2022-07-03 17:33:14 +03:00 |
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Filippos Karapetis
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25a1e9b277
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CHEWY: Remove the CursorStatus flag
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2022-07-01 20:04:22 +03:00 |
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Filippos Karapetis
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7c6d2524bd
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CHEWY: Further refactoring of the cursor code
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2022-06-29 17:47:28 +03:00 |
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Filippos Karapetis
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c31c62a22b
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CHEWY: Refactor the cursor handling code
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2022-06-29 17:47:27 +03:00 |
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Paul Gilbert
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2fb1abebe5
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CHEWY: Workaround to enable the taxi in English Big City scene
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2022-06-27 21:39:25 -07:00 |
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Filippos Karapetis
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6712b35d42
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CHEWY: Use the ScummVM volume - bug #13595
This avoids having the volume reset on game startup. Also, volume is
no longer stored in saved games
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2022-06-20 12:45:19 +03:00 |
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Filippos Karapetis
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3e8f07cb88
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CHEWY: Remove redundant globals
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2022-06-13 14:37:21 +03:00 |
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Filippos Karapetis
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ff23832042
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CHEWY: Refactor room music code
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2022-06-13 14:37:21 +03:00 |
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Filippos Karapetis
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b612498015
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CHEWY: Remove more screen related dead code
The custom clip rect and the screen fading frame code aren't used
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2022-05-22 19:37:51 +03:00 |
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Filippos Karapetis
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ef181e8fed
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CHEWY: Simplify and rename some screen related functions
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2022-05-22 19:37:50 +03:00 |
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Filippos Karapetis
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2f00e8d279
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CHEWY: Rename ged to barriers
Makes it a bit clearer to understand its purpose
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2022-05-22 17:29:57 +03:00 |
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Filippos Karapetis
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5209a028cf
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CHEWY: Refactor the room barrier (GED) code
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2022-05-22 17:29:57 +03:00 |
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Filippos Karapetis
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788467beb5
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CHEWY: Rename class members to conform to our style
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2022-05-21 23:20:04 +03:00 |
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Filippos Karapetis
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59eac07550
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CHEWY: Simplify the barrier (GED) code
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2022-05-21 17:12:53 +03:00 |
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Filippos Karapetis
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fabec17274
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CHEWY: Refactor initialization of cursor animations
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2022-04-13 02:48:10 +03:00 |
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Filippos Karapetis
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56f53b8191
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CHEWY: Merge the screen drawing code and cleanup defines
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2022-04-11 23:28:31 +03:00 |
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Filippos Karapetis
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1e6e9b07c9
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CHEWY: Refactor ATDS initialization
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2022-04-05 22:32:49 +03:00 |
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Filippos Karapetis
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37fcade196
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CHEWY: Use a single handle for the text file
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2022-04-05 22:32:48 +03:00 |
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Filippos Karapetis
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e2f77bd643
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CHEWY: Refactor the speech and text display logic
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2022-04-02 12:22:14 +03:00 |
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Filippos Karapetis
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5cf6ba2c89
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CHEWY: Get rid of the hasSpeech flag
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2022-03-30 01:00:53 +03:00 |
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Filippos Karapetis
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85df27b406
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CHEWY: Remove superfluous room resource file directory
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2022-03-28 01:36:18 +03:00 |
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Filippos Karapetis
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ba353bc58c
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CHEWY: Remove the IOGame class and simplify the save game slot code
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2022-03-26 00:48:15 +02:00 |
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Filippos Karapetis
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e6326bfcc1
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CHEWY: Hook up the new music player code (still WIP)
This is still not finished, but the original music playing code is
broken at the moment, so no music could be heard anyway
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2022-03-23 00:28:37 +02:00 |
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Filippos Karapetis
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9f5721124a
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CHEWY: Use the ScummVM config for toggling subs, speech, music and SFX
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2022-03-20 13:58:24 +02:00 |
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Filippos Karapetis
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b4ddf49c18
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CHEWY: Rename spieler -> gameState
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2022-03-20 13:58:23 +02:00 |
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Filippos Karapetis
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747ef8cb7d
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CHEWY: Remove superfluous method init_ats_mode()
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2022-03-20 13:58:22 +02:00 |
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Filippos Karapetis
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7d5249f61e
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CHEWY: Remove BitClass
The places where it's used are self-explanatory, so it's superfluous
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2022-03-18 23:54:30 +02:00 |
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Filippos Karapetis
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9cab6a68da
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CHEWY: Refactor the functionality for item usage descriptions
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2022-03-18 09:21:37 +02:00 |
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Filippos Karapetis
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63845705a0
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CHEWY: Refactor the functionality for hiding dialog options
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2022-03-18 00:51:03 +02:00 |
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Filippos Karapetis
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060eb2627b
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CHEWY: Remove superfluous save slot related code
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2022-03-16 03:28:04 +02:00 |
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Filippos Karapetis
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287f5d0217
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CHEWY: Refactor and simplify keyboard key handling code
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2022-03-08 01:34:11 +02:00 |
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Filippos Karapetis
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0dd48bf87a
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CHEWY: Remove unused palette save/load code
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2022-03-08 00:59:13 +02:00 |
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Filippos Karapetis
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f2df7376b9
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CHEWY: Move ssi out of globals.h and into atds.h
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2022-03-08 00:47:10 +02:00 |
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Strangerke
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4a012a2955
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CHEWY: rename a bunch of 'Anz' variables
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2022-03-07 00:58:19 +01:00 |
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Strangerke
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a7501bf73d
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CHEWY: Remove some unused members in mcga_graphics, some renaming in detail.h and globals
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2022-03-06 19:50:04 +01:00 |
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Filippos Karapetis
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6ad1b281b7
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CHEWY: Refactor the mouse code to use CursorMan and ScummVM cursors
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2022-03-06 14:40:44 +02:00 |
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Filippos Karapetis
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6ea0b5cd52
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CHEWY: Cleanup
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2022-03-06 01:07:48 +02:00 |
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Filippos Karapetis
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f541a938b7
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CHEWY: Cleanup
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2022-03-05 22:38:11 +02:00 |
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Filippos Karapetis
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35515585df
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CHEWY: Switch to the new video code
This simplifies the video code significantly and allows us to
remove the old video code
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2022-03-05 17:26:29 +02:00 |
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Filippos Karapetis
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f40bec1105
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CHEWY: Rewrite the hotspot state file (diah.adh) using memory streams
This allows us to avoid creating a temporary file to disk
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2022-03-05 02:18:49 +02:00 |
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Strangerke
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23c5a4ce3e
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CHEWY: More renaming
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2022-03-03 18:37:16 -08:00 |
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Strangerke
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b27b209021
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CHEWY: Still renaming
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2022-03-03 18:36:50 -08:00 |
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Strangerke
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9cd7694d07
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CHEWY: Remove unused structure, some renaming
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2022-03-03 18:36:50 -08:00 |
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Strangerke
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beec516ffb
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CHEWY: Some more renaming
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2022-03-03 18:36:49 -08:00 |
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Strangerke
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8aec52fd82
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CHEWY; Some more renaming
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2022-03-03 18:36:48 -08:00 |
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Strangerke
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ef70d3ef56
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CHEWY: more renaming
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2022-03-03 18:36:48 -08:00 |
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Strangerke
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e919953073
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CHEWY: renaming, add some missing breaks in flic_cut
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2022-03-03 18:36:47 -08:00 |
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