Commit graph

12 commits

Author SHA1 Message Date
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Peter Kohaut
5e9985bd6e BLADERUNNER: Load game methods
save methods update
replaced few char* with Common::String
changed few pointers to references
2018-03-24 17:28:34 +01:00
Thomas Fach-Pedersen
2a646f8cc2 BLADERUNNER: Save game methods 2018-03-24 17:07:06 +01:00
Peter Kohaut
62b75b9990 BLADERUNNER: Added Generic Walker actors
Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00
Peter Kohaut
59eeadc6ac BLADERUNNER: Added more game constants
Code formatting
2018-02-05 20:17:55 +01:00
Peter Kohaut
6e9a340640 BLADERUNNER: ESPER interface 2018-02-04 17:34:43 +01:00
Peter Kohaut
1e5f9d3078 BLADERUNNER: Added basic KIA interface
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00
Peter Kohaut
1740c490d7 BLADERUNNER: improvements to the walking code
path finding is still missing
video player has audio preloading
small fixes
2017-04-01 08:57:57 +02:00
Eugene Sandulenko
77be430824 BLADERUNNER: Added missing copyright headers and normalized the rest 2016-10-03 11:24:13 +02:00
Peter Kohaut
b67bca20b5 BLADERUNNER: Pull in changes from madmoose 2016-09-29 22:33:40 +02:00
Peter Kohaut
de7f961f48 BLADERUNNER: added implementation of more script methods added combat structure (maybe it combat mode??) 2016-09-29 22:33:40 +02:00
Peter Kohaut
479d2f5b62 BLADERUNNER: still adding structures... and implementing some of script methods... 2016-09-29 22:33:40 +02:00