Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
8c81b5026a
AGOS: Use nullptr
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Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
athrxx
512ae9cfe3
AGOS: (ELVIRA/PC98/Jp) - add static msg strings + some fixes
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(this concerns mostly the save/load/pause texts)
2021-01-22 00:47:58 +01:00
athrxx
574133086d
AGOS: (ELVIRA/PC98/Jp) - add Japanese font drawing
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- Add dual layer graphics display to display the Japanese characters in their proper (double) resolution on top of the graphics. The original actually uses text mode.
- Adapt mouse handling to dual layer code.
- For consistency I got rid of all direct calls to _system->lockScreen() and _system->unlockScreen(), even in the sub engines that aren't affected. I find it easier to debug and to maintain this way.
2021-01-22 00:47:58 +01:00
Ori Avtalion
5e49800901
AGOS: Reduce audio header dependencies
2016-04-14 16:48:02 +03:00
Johannes Schickel
c4fc0cee96
AGOS: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Max Horn
cbea1a1193
Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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svn-id: r42054
2009-07-03 10:40:49 +00:00
Travis Howell
93deecccef
Minor cleanup.
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svn-id: r39259
2009-03-09 04:16:27 +00:00
Travis Howell
56189fcf30
Clarify several errors messages.
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svn-id: r39219
2009-03-08 10:08:09 +00:00
Travis Howell
e75178f383
Add minor verb code differences in Elvira 1/2.
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svn-id: r39136
2009-03-05 21:38:17 +00:00
Travis Howell
1409526f6b
Remove unused code, since room flags are always zero in Elvira 1.
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svn-id: r35738
2009-01-05 09:49:57 +00:00
Travis Howell
85c9decb8d
Quit immediately in Elvira 1, and don't let opcodes continue.
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svn-id: r35737
2009-01-05 09:47:59 +00:00
Travis Howell
c2daf686d6
Add upper case code for oe1_pcName() in Elvira 1/2.
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svn-id: r35330
2008-12-13 07:38:37 +00:00
Travis Howell
0abcf302c6
Fix display of spell status in Elvira 2, caused by newline in oe1_pcName().
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svn-id: r35328
2008-12-13 04:55:54 +00:00
Max Horn
9b160804ab
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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svn-id: r34700
2008-09-30 12:27:38 +00:00
Christopher Page
8d8c46e36f
Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
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svn-id: r33848
2008-08-13 20:45:00 +00:00
Christopher Page
ce3d1e1a7d
Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33720
2008-08-09 19:03:29 +00:00
Travis Howell
fd65ea311a
Hopefully allow quiting at any stage AGOS engines games again.
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svn-id: r33693
2008-08-08 02:18:17 +00:00
Christopher Page
30b1a62e81
Removed unnecessary #inlcudes
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svn-id: r32984
2008-07-10 05:15:19 +00:00
Christopher Page
e808cdf7a0
Reimplemented pushEvent() and artificialEventQueue to work with Events instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM
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svn-id: r32971
2008-07-09 02:27:05 +00:00
Christopher Page
a4f56de13a
Implemented Common::EventManager::pushEvent() to insert fake events into the event queue. Quit and RTL events have been added, and are now tracked by the DefaultEventManager using shouldQuit() and shouldRTL(). AGOS is working with this new implementation, other engines to follow.
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svn-id: r32952
2008-07-07 22:34:45 +00:00
Christopher Page
ca76ef4e1f
AGOS Engine: Began implementation for a new quit event which will cleanly return to the launcher. This replaces the old shutdown() method within delay()
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svn-id: r32203
2008-05-20 21:40:53 +00:00
Travis Howell
ee89c3000b
Minor cleanup.
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svn-id: r31514
2008-04-16 12:24:09 +00:00
Travis Howell
943c337815
Remove unused opcode and minor cleanup.
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svn-id: r31513
2008-04-16 10:20:58 +00:00
Max Horn
f44a196087
Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); also replaced an evil function-static variable by a member variable (lastMinute)
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svn-id: r29908
2007-12-20 09:43:46 +00:00
Travis Howell
9a7f4865f6
Add Spanish fan translation of Elvira 1 (DOS).
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svn-id: r29867
2007-12-16 01:22:31 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
206d167457
AGOS: Introduced ChildType enum
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svn-id: r27792
2007-06-30 16:25:59 +00:00
Travis Howell
fff80bc489
Fix load/save interface in Elvira 1.
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svn-id: r27191
2007-06-08 07:50:28 +00:00
Travis Howell
3f819b9085
Add details for French and German Amiga versions of Elvira 1. Remove restart state from Elvira 1 detection, due to two byte difference in the restart state on each disk of Amiga versions.
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svn-id: r27164
2007-06-07 09:37:22 +00:00
Travis Howell
f11c51f487
Fix background of pause options in Amiga and AtariST of Elvira 1.
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svn-id: r27106
2007-06-05 12:32:43 +00:00
Travis Howell
64413f9cc8
Only call MIDI code, in games which use MIDI based music.
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svn-id: r27080
2007-06-04 14:25:02 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
5e1af6f479
Add load/save interface support for Elvira 2 and Waxworks.
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svn-id: r26909
2007-05-22 10:31:51 +00:00
Travis Howell
27b56c23f6
Add caption to saved games for Elvira 1/2 and Waxworks.
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svn-id: r26850
2007-05-16 08:27:15 +00:00
Travis Howell
73749ddafa
Minor cleanup.
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svn-id: r26845
2007-05-15 13:01:36 +00:00
Travis Howell
6452a701be
Fix glitches in pause options of Elvira 1.
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svn-id: r26796
2007-05-10 00:43:27 +00:00
Travis Howell
20bf83a2ce
Imrproved support for Elvira 1/2 and Waxworks.
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svn-id: r26792
2007-05-09 15:36:05 +00:00
Travis Howell
1a69604e82
Cleanup.
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svn-id: r26769
2007-05-07 01:11:10 +00:00
Travis Howell
5668e15b2e
Update reporting of invalid script opcodes.
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svn-id: r26501
2007-04-15 14:32:58 +00:00
Travis Howell
7fad7c6f3f
Fix Elvira 1 regression.
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svn-id: r26500
2007-04-15 14:23:23 +00:00
Travis Howell
48c21a1e31
Add eriktorbjorn's patch to split script opcodes into specific game engines.
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svn-id: r26490
2007-04-15 12:04:47 +00:00
Travis Howell
2d3e77db85
Split game engines, to allow further cleanups.
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svn-id: r26481
2007-04-15 05:04:48 +00:00
Travis Howell
1c00843f2b
Cleanup.
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svn-id: r26480
2007-04-15 00:55:16 +00:00
Travis Howell
fe6b6323fa
Cleanup.
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svn-id: r26478
2007-04-15 00:12:09 +00:00
Max Horn
2d2b3d0ed2
Renamed AGOSEngine::midi to AGOSEngine::_midi
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svn-id: r26468
2007-04-14 12:03:46 +00:00
Travis Howell
590bd33a9e
Fix bug #1624767 - FF: save games will not load.
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svn-id: r24960
2007-01-01 04:35:27 +00:00
Travis Howell
f55320f988
Add inital pause code for Elvira 1/2 & WW, and cleanup
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svn-id: r24723
2006-11-15 13:11:53 +00:00
Travis Howell
1b926fee10
Add inherit code for earlier games
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svn-id: r24640
2006-11-06 14:28:19 +00:00