Commit graph

87 commits

Author SHA1 Message Date
Le Philousophe
5bdd9e6f50 ALL: Unify zlib and gzio API
zlib is used when available and falls back on gzio.
This allows performance improvements as our CRC32 and gzio
implementations are slower than base zlib.
As zlib is available when libpng is present, this is sensible to
benefit from it.
2023-08-28 21:49:03 +02:00
Cameron Cawley
d6d098394c AGOS: Use proper filenames for the Acorn Floppy version of Simon 1 2022-12-11 22:41:14 +01:00
Eugene Sandulenko
fb7095f5a4
COMMON: Move all compression-related files to a separate directory 2022-12-01 11:53:02 +01:00
Le Philousophe
429afa3a34 AGOS: Don't use unsafe sprintf and vsprintf 2022-10-23 22:46:19 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh
8c81b5026a AGOS: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
athrxx
56d897a100 AGOS: (ELVIRA/PC98/Jp) - more fixes
Just walking around the castle fixing bugs as I find them, e. g.:
- make decompression routine safer (this could write a couple of invalid byte in at least one case)
- also support compressed data header without actual data (required in the kitchen scene when killing the evil cook)
- fix some graphics/palette related glitches
2021-01-22 00:47:59 +01:00
athrxx
bb8c70f865 AGOS: (ELVIRA/PC98/Jp) - fix startup
Add necessary file name and file format modifications so that the game at least loads up and runs up to the start scene without glitches.
2021-01-22 00:47:58 +01:00
Ori Avtalion
5e49800901 AGOS: Reduce audio header dependencies 2016-04-14 16:48:02 +03:00
Kirben
a310feb8a5 AGOS: Fix error when dumping all VGA scripts. 2014-03-06 15:06:54 +11:00
Kirben
41d46f07ef AGOS: Correct typos in comments. 2014-03-05 09:17:54 +11:00
Johannes Schickel
c4fc0cee96 AGOS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
Johannes Schickel
047df69407 AGOS: Use Common::File instead of SearchMan.
This makes sure the hack from Common::File for filenames with a trailing dot
is used as expected.
2014-01-22 00:53:21 +01:00
Johannes Schickel
1cee8439e7 AGOS: Get rid of ArchiveMan in favor of global SearchMan.
This in fact slightly changes the priority order of added archives. Formerly,
all archives in SearchMan were preferred to the customly added ones in
ArchiveMan. All standard paths (i.e. path and extrapath) will be still be
searched before the custom ones (which are all priority 0 right now) but system
specific paths will be searched after (due to their priority being -1). Since
system specific paths shouldn't contain any game data files this should
hopefully be harmless.

This wasn't tested for games with CAB archives.
2014-01-22 00:30:28 +01:00
Johannes Schickel
e560dca6b1 AGOS: Slightly clean up ArchiveMan code.
This removes the (always true) _fallBack flag which determined whether
SearchMan should be searched.
2014-01-22 00:14:26 +01:00
Matthew Hoops
0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Matthew Hoops
ab45e72e67 COMMON: Move InstallShield code to common
The code also now works for both data compressed with sync bytes and without
2012-05-28 16:54:49 -04:00
Johannes Schickel
827cdbd22e AGOS: Make ArchiveMan a proper sub-type of SearchSet.
Now all of the Archive API is implemented to avoid possibly inconsistent
behavior when an ArchiveMan object is accessed via a class type higher in the
class hierachy.
2012-01-27 20:35:34 +01:00
Johannes Schickel
a231f9d5dd AGOS: Rename ArchiveMan's open to createReadStreamForMember to match our Archive API. 2012-01-27 20:30:02 +01:00
Johannes Schickel
a7cc5bd301 AGOS: Properly overwrite hasFile from SearchSet in ArchiveMan.
Formerly the hasFile method was non-const, thus did not overwrite the virtual
hasFile method of SearchSet. Since all accesses to this function have been
done through a ArchiveMan typed variable, the missing overwrite should not
have caused any trouble.

It looks like this was forgotten in a6ec4f70da.
2012-01-27 20:10:31 +01:00
D G Turner
783e3fea62 AGOS: Fix engine crash when playing Feeble Files from cabinet datafiles.
Playing with cabinet datafiles, this failed to find the "Charisma.smk"
file in the cabinets when in the Recreation (TV) room on Cygnus Alpha
and this caused an engine abort after the GUI dialog warning of the
"missing" video file. This was due to animation.cpp code using
Common::file::exists() instead of going via the ArchiveMan.

However,a hasFile() method implementation was also required to implement
fallback to decompressed (movie) files if the file requested is not in
the cabinet or the cabinet has been externally decompressed to files.

Thanks to fuzzie for the hasFile() patch.

Also, removed noisy warning which this correction triggers repeatedly in
installshield_cab.cpp hasFile(). This looks like leftover from
debugging, so not critical.
2011-11-13 23:44:38 +00:00
Travis Howell
460c4eca26 AGOS: Fix loading VGA files from InstallShield cab file. 2011-09-25 10:32:20 +10:00
Travis Howell
039805ad3b AGOS: Fix regression when starting Personal Nightmare, or disabling AGOS2. 2011-08-28 16:40:03 +10:00
Travis Howell
5346ac18b7 AGOS: Integrate InstallShield support. 2011-08-27 11:00:24 -04:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn
2d1c8a3533 ALL: Fix whitespaces / indention
svn-id: r55818
2011-02-07 23:01:06 +00:00
Max Horn
2180b2d6b5 COMMON: Split common/stream.h into several headers
svn-id: r54385
2010-11-19 17:03:07 +00:00
Max Horn
a1dd7a07a1 ENGINES: Remove some 'using' statements
svn-id: r54001
2010-11-01 16:00:17 +00:00
Travis Howell
8a62c94f80 Enable Personal Nightmare by default.
svn-id: r43304
2009-08-12 02:24:03 +00:00
Travis Howell
1c15bcf87d Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
svn-id: r43270
2009-08-11 14:42:44 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Travis Howell
391cf9d144 Correct incorrect byte in corrupt 72.out file, included with some PC versions of PN.
svn-id: r40369
2009-05-07 12:05:44 +00:00
Travis Howell
6b962cda4e Add support for unpacked data files, in the PC version of PN.
svn-id: r40192
2009-04-29 05:41:44 +00:00
Travis Howell
2bd2fe43c5 Change Personal Nightmare support to optional, until setjmp/longjmp code is converted.
svn-id: r39253
2009-03-09 02:25:29 +00:00
Travis Howell
2620d6836c Add initial support for Personal Nightmare.
Thanks to dreammaster for file decompression and icon decoding code.

NOTE: setjmp/longjmp code will require conversion for portability.

svn-id: r39216
2009-03-08 08:45:21 +00:00
Travis Howell
5de19ecb28 Cleanup.
svn-id: r36232
2009-02-07 03:36:36 +00:00
Travis Howell
5ef6d928b9 Cleanup.
svn-id: r35477
2008-12-22 00:32:01 +00:00
Travis Howell
e593015402 Cleanup.
svn-id: r35323
2008-12-13 03:12:56 +00:00
Max Horn
706fb37061 Modified uncompress in common/zlib.h to return a bool, so that we don't have to #include the real zlib.h; fixed PSP backend to not run uncompress inside an assert (which would cause it to not be invoked when turning off asserts)
svn-id: r34576
2008-09-16 11:42:21 +00:00
Travis Howell
63b1de5628 Add support for room states in Waxworks (DOS).
svn-id: r31218
2008-03-22 09:46:25 +00:00
Eugene Sandulenko
ac54f3a26f Patch #1858158: BUILD: Plugin building cleanup
svn-id: r30041
2007-12-28 07:52:56 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
206d167457 AGOS: Introduced ChildType enum
svn-id: r27792
2007-06-30 16:25:59 +00:00
Travis Howell
00829f15c8 Minor cleanup.
svn-id: r27580
2007-06-21 06:37:00 +00:00
Travis Howell
61c91cafb9 Cleanup.
svn-id: r27552
2007-06-20 01:01:29 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
7d8619350f Fix loading restart state in Waxworks for now.
svn-id: r26966
2007-05-27 11:32:19 +00:00
Travis Howell
47280b3301 Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression due to the work around for extra long strings been broken, when support for the Feeble Files was added in the past.
svn-id: r25807
2007-02-23 10:18:14 +00:00
Travis Howell
d8d2c4cd65 Ooops, remove debug leftovers in last commit.
svn-id: r25502
2007-02-12 00:21:04 +00:00