Commit graph

5 commits

Author SHA1 Message Date
Cameron Cawley
a9ca83819d BACKENDS: OPENGL: Use the shared Texture class for the overlay in 3D games 2024-11-30 18:21:47 +02:00
Le Philousophe
0fe0cbc93f BACKENDS: OPENGL: Fix save and restore of GL_BLEND functions
All functions must be set at once.
2024-08-14 20:47:23 +02:00
Le Philousophe
eae8491722 GRAPHICS3D: Properly disable scissor test while rendering surfaces
Restore it afterwards for the engine.
2023-11-26 13:02:33 +01:00
Le Philousophe
98c306376f OPENGL: Merge both OpenGL shaders objects 2022-06-26 18:32:10 +02:00
Paweł Kołodziejski
d1d77f887e BACKENDS3D: Moved Surfaces and Texture specific backend code to backends 2022-01-10 01:21:49 +01:00
Renamed from graphics/opengl/surfacerenderer.h (Browse further)