Cameron Cawley
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26a2e738fd
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ANDROID: Fix build after FrameBuffer class changes
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2024-11-30 23:36:34 +01:00 |
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Le Philousophe
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678a8fe4cb
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ANDROID: Add alpha setting to textures in 3D backend
This allows to tune the transparency of the texture easily.
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2024-08-31 16:45:32 +02:00 |
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Le Philousophe
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98c306376f
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OPENGL: Merge both OpenGL shaders objects
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2022-06-26 18:32:10 +02:00 |
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Le Philousophe
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7b36b56925
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ANDROID: Rework Android 3D texture interfaces
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2022-01-02 17:45:32 +01:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Le Philousophe
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24565a5bd8
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ANDROID: Rework 3D GLES textures
The abstraction added will allow the backend to allow surface
customization
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2021-12-16 00:09:25 +01:00 |
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Le Philousophe
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30baf0e599
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ANDROID: Unbind everything to ensure engine don't use our stuff
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2021-12-05 16:43:30 +01:00 |
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Le Philousophe
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5b62141b8f
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ANDROID: Fix code style
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2021-11-29 00:04:45 +01:00 |
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Le Philousophe
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8a6f74b5a1
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ANDROID: Remove global variables
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2021-11-29 00:04:45 +01:00 |
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Le Philousophe
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2792b474e1
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ANDROID: Remove superfluous ifdefs
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2021-11-29 00:04:45 +01:00 |
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Le Philousophe
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5d56c1cdf0
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ANDROID: Merge 3D graphics backend
Move each graphic part in backends/graphics and backends/graphics3d
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2021-11-29 00:04:45 +01:00 |
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